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SummaryInteresting idea, but not much of a game.
The GoodI haven't seen a fresher idea for a game mechanism in years. And to find one that actually leaves much up to the player's imagination is rare. The portal weapons work like a charm, as does the physics in the game.
The BadHowever, I can't shake the feeling that I'm playing around with a tech demo. I have a hard time calling it a game. Most gamers will probably finish it in a couple of hours and that only adds to the demo feeling of the "game".
The story is thin, vague and not much to spur the player on. I got this game for free but had I payed money for it I would have felt even more cheated. It's fun to play around with and the gameplay is superbly executed - but I just don't see a whole game in there.
The Bottom LineImagine a typical 3D shooter without weapons. Instead you have the ability to shoot portals on almost any solid surface. If you shoot one portal on the right wall, and the other on the left and then go through the right one - you will come out of the left portal. These portals can be applied to ceilings and floors as well.
Now, the traditional shooter becomes a puzzle game where you need to use the portals - and your imagination - to get from point A to point B.