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Creative Team | | Producer | Yannis Mallat | | Creative Director | Patrice Désilets | | Lead Programmer | Claude Langlais | | Lead Level Designer | David Châteauneuf | | Art Director | Raphaël Lacoste | | Animation Art Director | Alex Drouin | | Art Production Manager | Simon Tremblay | | Animation Production Manager | Pierre-Sébastien Pouliot | | Sound Designer | Jonathan Pilon | | Writer, Game Designer & Creative Consultant | Jordan Mechner | | Associate Producer | Émile Liang, John P. Stafford | | Level Design Team | Philippe Bergeron, Luc Couture, Jean-Christophe Guyot, Pier-Luc Papineau | Programming Team | | Lead Programmer | Nicolas Beaufils, Sébastien Comte, Steeve Dallaire, Dominic Spada, Hugo Frappier, Patrick Carpentier, Frédérick Champoux, Charles Jacob, Luc Maillette, Benoit Miller, Patrick Beland, Mark Besner, Éric Bibeau, Matthew Clarke, Dominic Couture, Marc Desfossés, Nathalie Dubois, Stéphane Girard, Dany Joannette, Mathieu Laforce, Lysanne Martin, Wang Feng Quan, Martin Sévigny | | Additional Programming | Yann Masson, François Queinnec, Sylvain Bombardier, David Lesieur, François Girard | | Game Design Team | Martin Valiquette, Marc-André DeBlois, Lionel Rico | | Additional Game Design | Mario Maltezos, John Thomas Petty, Martin Valiquette | In-Game / Cinematice Camera & Visions | | Lead | Philippe Morin | | Team | Rémi Lacoste, Max Bricault | | Art Team | Steve Beaudoin, Anthony Cukier, Jocelyn Da Prato, Véronique Lacombe, Louis Lavoie, Sébastien Rousseau | | 3D Modeling | Dany Bergeron, Alex Gingras, Mickail Labat, Thierry Laberge, Vincent Lamontagne, Sébastien Laporte, Patrick Limoges, Jean-Sébastien Primeau, Élie Rocray, Céline Tellier | | Additional 3D Modeling | Wafaa BenHammou, Julie Cossette | | 2D Art | Khai Nguyen, Fabien Jean-Claude, Anthony Cukier | | Special Effect Technical Director | Mohanned Mansour | | Animation Team | Yannick Bergeron, Joseph Nasrallah, François Royer, Alexandre Vinet | | Technical Animation Director & Character Special Effect | Steeve Ouellet | | Additional Animation | Sonia Pronovost, Jean-Thierry Roy | | Character Art | Sébastien Brassard, Tania Bureau-Civil, David Giraud, Véronique Lacombe, Wayne Murray, Éric Warin | Sound | | Director of Sound Studio | Jérémi Valiquette | | Music Composed By | Stuart Chatwood | | Music By | Stuart Chatwood (Studio - Sarod - Dumbek - Harmonium), Cindy Gomez (Vocals), Maryem Tollar (Vocals), Ritesh Das (Tabla), Paul Atkins (Drums) | | Sound Technical & Artistic Advisor / Lead Engineer | Simon Charles Pressey | | Second Engineers | Olivier Germain, Jocelyn Daoust | | Sound Integration | Alexandre Carlotti, Sylvain Coté, Babak Khajehmiraki | | Foley Artist | Tchae Maesroch | | Sound Editor | André Chaput | | Sound FX Created By | Danetracks | | Supervising Sound Designer | Bryan Watkins (Danetracks) | | Sound Designers | Christopher Alba (Danetracks), Michael Camello (Danetracks), Eryne Prine (Danetracks) | | Voice Editing | Nicholas Grimwood, Jocelyn Daoust | | Voice Talent | Yuri Lowenthal (Eng - Prince), Joanna Wasick (Eng - Farah), Barry Dennen (Eng - Vizir), William Knight (Eng - Sultant), Warren Burton (Eng - King Sharaman), Louis-Philippe Dandenault (Fr - Prince), Anik Vermette (Fr - Farah), Robert Lavoie (Fr - Vizir), Michel Mongeau (Fr - Sultan), Gilbert Lachance (Fr - King Sharaman), Ricardo Escobar (Sp - Prince), Gador Martin (Sp - Farah), David García (Sp - Vizir), Carlos Torrente (Sp - Sultan), Fernando Hernández (Sp - King Sharaman), Domenico Strati (It - Prince), Chiara Colizzi (It - Farah), Gerolamo Alchieri (It - Vizir), Roberto Stocchi (It - Sultan), Nino D'Agata (It - King Sharaman), Gerrit Schmidt-Foß (Ger - Prince), Ulrike Stürzbecher (Ger - Farah), Karl Heinz Tafel (Ger - Vizir), Renier Baaken (Ger - Sultan), Reinhard Glemnitz (Ger - King Sharaman) | Localization | | Localization Project Manager | Jean-Sébastien Ferey | | Text & Localization Integration | Jean-Robert Michel | Cinematic Team | | Studio Director | Ron Martin | | Line Producer | Jean-Pierre Flayeux | | Scene Lead | Felix-Étienne Rocque | | Special FX | Raonull Conover | | Animators | Richard Arroyo, Bruno Rochefort, Omar Morsy, Patrick Tassé, Patrick Pelletier, Allan Treitz, Dominic Vincent, Frédéric Madore | | CG Artists | Laurent Fortin, Yves Perron, Robert Delacruz, Hugo Bergeron, Patrick Cabana, Pascal Savignac, Nathalie Robert, Louise McDonald, Simon Marinof, Alexandre Gagné | Quality Assurance | | Quality Control Studio Manager | Éric Tremblay | | QA Lead Tester | Éric Visconti | | QA Assistant Lead | François Quidoz | | Platform Lead Specialist | Frédéric Laporte | | Platform Specialists | Antoine Thisdale | | QA Test Team | Ahmad Jamous, Alexandre Boutin, Alexandre Van Strydonck, Alia Hanouch, André Kteily, Annie Carbonneau, Christelle Bellini, Daniel Mendez, Daniel Sarrazin, Danny Ménard, Derick Loo, Félix Ruel, Franco Perrotta, Ingrid Blémur, Jason Ramirez, Jean-François Ménard, Jean-Dominic Audet, Jean-François Archambault, Jean-François Plouffe, Jean-Luc Claude-Boucher, Jean-Yves Thiboutot, Jeffrey Sangiovani, Jonathan Gagnon, Justin Phillips, Mageael Roy, Marc Khoury, Marianne LeCouffe, Marie-Chantal Larocque, Martin Asnong, Mathieu Daudelin-Pilotte, Mathieu Gagnon, Michael Davoli, Neil Ivess, Olivier Dignard, Olivier Gauthier, Olivier Hamel, Orion Curiel, Pascal Gauthier, Patrick Côté, Patrick Dufort, Philippe Michaud, Pierre-André Lesperance, Sammy Zahabi, Stéphane Bernardo, Stéphane Charbonneau, Sylvain Poirier, Thomas Boissinot-Tremblay, Wendy Boniferro, Yan Gagnon, Yassine Riahi | | Lead Compatibility Lab Technician | David Levesque | | Compatibility Lab Technician | Alexandre Forget | Production Marketing | | Manager | Caroline Martin | | Marketing Coordinator | Marie-Claude Thérien, Jean-François Poirier | | Assistant | Patricia Lemay | | Marketing Art | Sébastien Brassard | | Making Of / Video Coordinator | Anne-Marie Gabriele | | Playtests Manager | Stéphane Cardin | | Playtests Team | Marie-Pierre Dyotte, François Beaudoin, Julie Ferland, Michel Parisien | | Production Planning | Éric Pépin, Ugo Marsolais | Ubisoft Monteal | | President & CEO Ubisoft Montreal | Martin Tremblay | | Executive Vice President Editorial | Grégoire Gobbi | | Technology Group Director | Nicolas Rioux | | Sound Team | Stéphane Ronse, Richard Malo, Jean-François Guay, Franc Hauselmann, Christian Lachance | | Tools Team | Jérôme Lasserre, Yannick Létourneau, David Lesieur, Shawn Leblanc | Ubisoft International | | President & CEO Ubisoft World | Yves Guillemot | | International Production Director | Christine Burgess-Quémard | | Editor‑In‑Chief | Serge Hascoët | | Editorial Coordination | Anne Blondel-Jouin, Sophie Pendariès | | Emea Facturing | Pierre Escaich, Emmanuelle Brunot, Laurent Lugbull, Bénédicte Carré | | European Marketing | Florence Alibert, Thomas Petersen, Delphine Delesalle, Charlotte Sabbah, Rémi Perreault | Ubisoft U.S. | | President | Laurent Detoc | | Vice President of Marketing | Tony Kee | | Group Brand Manager | Mona Hamilton | | Senior Brand Manager | Danny Ruiz | | Public Relations Manager | David Hawk | | Special Thanks | The amazing POP Team, Christophe Derennes, Michel Ancel, Christophe Beaudet, Jordan Mechner, Rachel Potvin, Nadège Legros, Jonathan Pilon's friends and family, Aux 3 femmes de sa vie!!, Network Administrators, The whole Montpellier Jade Team, Ubisoft Academy of Experts, Da Attilio, La Régalada, D.D.C, Pengiuns - Caffeinated Peppermints, SkyRocket, Anik Patry, Benoît Saumure, Arahova Souvlaki St-Viateur, Azuma, Fung Shing, Jennifer Mechner, Melie‑Jade , Olivier Jr., Eizaz Azhar, Éric Langlois, Bamboo, Antoni |
Other GamesIn addition to this game, the following people are listed as working on other games. No more than 25 people are listed here, even if there are more than 25 people who have also worked on other games. Yves Guillemot, 158 other games Éric Tremblay, 129 other games Serge Hascoët, 126 other games Christine Burgess-Quémard, 113 other games Laurent Detoc, 95 other games Tony Kee, 93 other games Anne Blondel-Jouin, 86 other games Grégoire Gobbi, 59 other games Nicolas Rioux, 53 other games Renier Baaken, 52 other games Mona Hamilton, 52 other games Jérémi Valiquette, 48 other games Yuri Lowenthal, 43 other games Jean-Dominic Audet, 42 other games David Levesque, 39 other games Pierre Escaich, 38 other games Martin Tremblay, 37 other games Karl Heinz Tafel, 34 other games Christophe Derennes, 32 other games Thomas Petersen, 32 other games Richard Malo, 30 other games Frédéric Laporte, 29 other games Jean-François Guay, 29 other games Olivier Germain, 29 other games Nicholas Grimwood, 29 other games
CollaborationsPeople who have worked on this game have also collaborated on the creation of the following games: Prince of Persia: Warrior Within, a group of 121 people Prince of Persia: The Two Thrones, a group of 93 people Tom Clancy's Splinter Cell: Chaos Theory, a group of 74 people Assassin's Creed (Director's Cut Edition), a group of 67 people Assassin's Creed, a group of 65 people Myst IV: Revelation, a group of 63 people Far Cry: Instincts - Predator, a group of 61 people Tom Clancy's Splinter Cell, a group of 57 people Disney's Donald Duck: Goin' Quackers, a group of 54 people Far Cry: Instincts, a group of 54 people Disney's Tarzan Untamed, a group of 52 people Batman: Vengeance, a group of 44 people Prince of Persia, a group of 43 people Tom Clancy's Rainbow Six: Vegas, a group of 41 people Open Season, a group of 41 people Shaun White Snowboarding, a group of 40 people Tom Clancy's Rainbow Six 3: Raven Shield, a group of 40 people Tom Clancy's Splinter Cell: Pandora Tomorrow, a group of 38 people Lost: Via Domus, a group of 38 people Tom Clancy's Rainbow Six: Vegas 2, a group of 35 people Far Cry 2, a group of 33 people Tom Clancy's Splinter Cell: Double Agent, a group of 32 people Peter Jackson's King Kong: The Official Game of the Movie, a group of 32 people Surf's Up, a group of 31 people Walt Disney's The Jungle Book: Groove Party, a group of 29 people
Credits for this game were contributed by Sciere (119182) |
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