User review spotlight: Ultima IV: Quest of the Avatar (DOS)

Psychonauts (Windows)

87
MobyRank
100 point score based on reviews from various critics.
4.0
MobyScore
5 point score based on user ratings.

Advertising Blurbs

www.thq-games.com - Playstation 2:
    For years, the Psychonauts have deployed their psychically-armed operatives all over the world, but this time trouble is brewing right in their own backyard. Someone is abducting students from the Psychonaut boot camp — a deranged scientist who only wants their brains. One cadet — a mysterious and powerful new arrival named Raz — stands alone against the lunatic. Raz must develop and unleash an arsenal of paranormal powers, including telekinesis, firestarting, clairvoyance, and his most powerful weapon of all — the ability to launch himself telepathically into someone else's mind, and run around in the demented amusement park of their imagination. Raz takes on their inner demons face to face, wrestles with their nightmares, and digs up their secret memories. Ultimately he must enter the mind of his worst enemy and destroy his dark plans at their source, while trying not to lose his sanity in the process

    • Embark on a third-person psychic odyssey through thirteen incredibly unique levels: three set in the real world, and ten set inside the mental worlds of misfits, monsters and madmen

    • Rise up in rank as you collect figments of other people's imaginations, sort their emotional baggage, clear out their mental cobwebs and crack open their memory vaults

    • Complete special training missions to learn the power of Levitation and the ability to focus Raz's mental energy into a powerful PSI Blast

    • Rank up to earn more psychic powers such as Telekinesis (toss enemies or objects with your mind), Invisibility (convince your foes they can't see you), Pyrokinesis (set the world on fire), Clairvoyance (see through the eyes of another), and Confusion (cloud the minds of your enemies, play tricks on your friends)

    • Put your thoughts to use — Raz can grab the thought bubble over his head and pull it down around himself as a shield, hang from it like a hot air balloon, or jump on top of it and ride it around like a skateboard

    • Interact with a multitude of dynamic environmental features such as tightropes, trapezes, ladders, poles, ledges, trampolines, climbing walls and rail slides

    • Non-linear gameplay with incredible depth offers players multiple paths and sub-challenges (digging up PSItanium arrowheads, finding lost brains, telekinetic canoeing, and winning the psychic scavenger hunt) so there is always a goal to accomplish

    • Immersive story injected with lots of humour features vivid characters and a range of unique and wildly imaginative environments

    • Challenging puzzles span a range of difficulty, with alternate solutions that self-tailor themselves to the player's own strengths and abilities

    • Created by Tim Schafer, the visionary designer of award-winning titles including Grim Fandango and Full Throttle

    Contributed by DreinIX (9421) on Jan 05, 2009.

uk.playstation.com:
    Take a trip in to the human mind as THQ's psychically gifted operatives get in your head.

    Students are being abducted from the Psychonaut training facilities. These psychic
    operatives in training have become the lab-rats of a deranged scientist interested in only
    one thing - their brains!

    Faced with dissection and experimentation the cadets' future is looking dim. Enter Raz, a
    newly arrived student with a growing arsenal of powers from telekinesis and pyrokinesis
    to clairvoyance and telepathy. Taking charge of Raz, you must enter the thoughts of your
    foes and navigate the corridors of their minds, wrestling their inner demons and nightmares
    to unlock their memories. Culminating in a battle of wills inside the mind of the sinister
    scientist.

    Packed with tongue in cheek humour, Psychonauts is a third person romp through the
    uncharted imagination, boasting non-linear gameplay and an psyche-full of subversive
    sub-plots.

    • Embark on a psychic odyssey through thirteen incredibly unique levels


    • Interact with a multitude of dynamic environmental features


    • Learn new psychic powers to assail and confuse your foes

    Contributed by DreinIX (9421) on Feb 19, 2008.

Advertisement in Game Informer (June 2005):
    A psychic adventure from the mind of Tim Schafer

    PSYCHONAUTS

    As if the voices in your head weren't enough...

    "...as groundbreaking as it is genius." -Play

    "...a game ahead of its time." -XBox Nation

    '..an instant classic." -Electronic Gaming Monthly

    "...incredibly creative, wonderfully humorous, and refreshingly original." -GameSpy

    Telekinesis, Clairvoyance, and Pyrokinesis make the brain the ultimate weapon. Now Psychonauts makes the brain the ultimate battlefield in a twisted adventure through the beautifully demented minds of misfits, monsters, and madmen. Report to Psychonauts.com to start your adventure.


    Contributed by Matt Neuteboom (941) on Apr 16, 2007.

Back of Case - Xbox (Australia):

    A PSYCHIC ODYSSEY THROUGH THE MINDS OF MISFITS, MONSTERS, AND MADMEN.

    Is everything right in your head?

    Raz, a young psychic cadet discovers that someone is stealing brains. Using clairvoyance, astral projection, telekinesis and levitation help Raz foil this evil plot by entering their minds and smacking around a whole bunch of personal demons.

    Contributed by Ben K (23100) on Feb 18, 2006.

Back of Case - XBox/PS2 (US):

    A PSYCHIC ODYSSEY THROUGH THE MINDS OF MISFITS, MONSTERS, AND MADMEN.



    There were brains everywhere,

    just not in the right heads. Something evil came out of the lake and stole them all, leaving everyone brainless but me. Astral projection. Telekinesis. Levitation. Clairvoyance. An old man in my head who loves bacon. These are some of the tools that will help me break into the insane asylum and destroy the dark plot hatching there. I'll have to jump inside one crazy head after another, explore those twisted mental landscapes, and smack around a whole bunch of personal demons if I'm going to save the world. Why? Because I'm Raz.
    And that's what Psychonauts do.

    Contributed by Ben K (23100) on Dec 24, 2005.

www.psychonauts.com - Official Website:
    Embark on a unique third person psychic adventure through the minds of misfits, monsters and madmen....

    For years, the Psychonauts have deployed their psychically-armed operatives all over the world, but this time trouble is brewing in their own boot camp. A deranged scientist is abducting camp cadets for their brains. One student, a mysterious and powerful new arrival named Raz, stands alone against the lunatic. Raz must develop and unleash an arsenal of paranormal powers including his most powerful weapon of all—the ability to launch himself telepathically into the minds of others. Ultimately he must enter the psyche of his worst enemy and destroy his dark plans at their source while trying not to lose his sanity in the process.

    • Explore 13 incredibly unique levels--three set in the real world and ten set inside fantastic mental playgrounds and horrific dungeons of dementia

    • Rise up in rank as you collect figments of imagination, sort emotional baggage, clear out mental cobwebs and crack open memory vaults

    • Complete special training missions to learn the power of Levitation and the ability to focus Raz’s mental energy into a powerful PSI Blast

    • Rank up to earn additional psychic powers including Telekinesis, Invisibility, Pyrokinesis, Clairvoyance and Confusion

    • Put your thoughts to use—Raz can grab the thought bubble over his head and pull it down around himself as a shield, hang from it like a hot air balloon, or jump on top of it and ride it around like a skateboard

    • Interact with a multitude of dynamic environmental features such as tightropes, trapezes, ladders, poles, ledges, trampolines, climbing walls and rail slides

    • Non-linear gameplay with incredible depth offers multiple paths and sub-challenges (digging up PSItanium arrowheads, finding lost brains, telekinetic canoeing, and winning the psychic scavenger hunt) so there is always a goal to accomplish

    • Immersive story injected with lots of humor features vivid characters and a range of unique and wildly imaginative environments

    • Challenging puzzles span a range of difficulty, with alternate solutions that self-tailor themselves to your own strengths and abilities

    • Created by Tim Schafer, the visionary designer of award-winning titles including Grim Fandango and Full Throttle

    Contributed by Alrightya (312) on Jun 25, 2005.

www.xbox.com (US):
    Delve into people's minds as Raz, a powerful young cadet at psychic summer camp who discovers that someone is kidnapping psychic children and stealing their brains. To foil this evil plot and earn the title of a superhero Psychonaut, you must enter the minds of one bizarre character after another and battle their nightmares and mental demons.

    In this wildly surreal action-adventure game, you'll unlock personal paranormal powers, journey deep into crazy worlds of infinite possibility, and thwart the secret plans of an evil madman.

    Features

  • Blast, think, dodge: Use cunning wit, paranormal powers, and logic to solve twisted puzzled inside other people's minds. Run, float, climb, swing, sneak, and scoot through a psychic journey of the minds. Defeat monsters, lunatics, and demons with the Psi-Blast, a mental burst of energy that banishes nightmares.

  • Go out of your mind: This is the only game ever to take place in the minds of the insane and the world in which they live. Face the fears, neurosis, and bizarre thoughts of villains and lunatics. See yourself in a new light as you progress through a twisted and imaginative journey.

  • Master psychic powers: Training unleashes new powers of teleportation, telekinesis, levitation, fire-starting, prophecy, and invisibility. Use these powers in Raz's lifelong quest to join the elite force of the Psychonauts.

  • Enjoy film-quality graphics: Hand-crafted animations breathe life into every character. From the sound of sneaking footsteps to the crash of a Psi-Blast, the rich sound effects make the worlds come alive. The original soundtrack was recorded to match the action and mood throughout this twisted journey.

    Contributed by Xoleras (66217) on Apr 22, 2005.