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SummaryThis game gives the Quake Series a bad name..Multi-player wasn't too bad....
The GoodThe single player story mode started off ok but eventually got pretty boring. This is one of few games I actually gave up on. I quickly got bored with it and decided to just play it online.
The multiplayer deathmatch's aren't as 1/2 as much fun as Half-Life 2. There are some features however that are different from other online multi-player games that almost make the game interesting. For instance I really like the movement in this game. You can actually do a couple of cool things with some practice.
One of cool tactic was crouch surfing, which is when you hit a launch ramp and as you land you hold down crouch. This causes you to go really fast in a crouched position. Very effective tactic that is useful in a crowded area with crossfire everywhere.
Another advanced movement skill was strife jumping. It is when you would run to an edge and as you approach you turn your look to the side and side strife towards the edge. Then as you jump you whip your look (mouse) straight ahead. This causes you 2 soar appr. 10% farther. Doesn't sound like much but there are many situations you can only strife jump from one place to another.
There weren't to many server crashes online but I also noticed there weren't many people either. There were more empty servers than anything. It was nice to see some Quake 3 Arena deathmatch maps though.
The BadI really don't like how "cartooney" the ammo in this game was. It would have looked a lot cooler if the ammo looked like ammo, instead of these big bright boxes. At least in the older Quakes it looked like an ammo case.