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Credits | | Design | Graeme Devine | | Programming | John Carmack, John Cash | | Additional Programming | Brian Hook | | Graphics / 3D Programming | Adrian Carmack, Kevin Cloud, Kenneth Scott, Paul Steed | | Level / Scenario Design | Christian Antkow, Martin Cluney, Brandon James, Paul Jaquays, Tim Willits | | Documentation | William W. Connors | | Manual Illustrations/Photos | John Mueller | | Producer | Marty Stratton | | Playtesting | Matthew Beal, Stephen Boisvert, Tracy Boland, Chad Bordwell, Patrick Bowman, Michael Denny, Niels Eike, Joseph Favazza, Damien Fischer, Steve Gibson, Todd D. Jones, Daniel Lee, Sean Martin, Matt Morton, Matthew Nelson, Tanya Oviedo, Christopher M. Owens, Chad Siedhoff, Michael Stephan, Sadat Valentine, Eric Zimmerman | | Quality Assurance | Daniel Hagerty, Matthew Powers | | Special Thanks To | Mitch Lasky, Derek Guillermo McLeish, Jim Summers, Eric Webb, Jason Wong | | In‑game music | Sonic Mayhem, Front Line Assembly | | Composer (end cinematics) | Bill Brown | | CEO (Chief Executive Officer) | Todd Hollenshead | | Director of Business Development | Katherine Anna Kang | | Biz Assist and id Mom | Donna Jackson | | Bot AI by | Jan Paul van Waveren | | Menu Interface by | Raster Productions | | CTF and Linux conversion by | David Kirsch | | Map Editor by | Robert A. Duffy | | GL Setup by | Dan Teven, Chris Hecker | | Sound Design by | Soundelux Showorks | | Bot Combat Responses composed by | R. A. Salvatore, Seven Swords | | Bot Chat Responses by | Steve Winter | | Certain Cinematics by | Digital Anvil Inc. | | Motion Capture by | Pyros Pictures, House of Moves, LocoMotion Studios | | id Software logo animation by | Jake Rodgers | | Manual and Package Design by | Focus 2 | Activision | | Producer | Marty Stratton | | Director Global Brand Management | Dusty Welch | | Production Testing | Steve Rosenthal, Steven Elwell, Stephen Boisvert, Chad Bordwell, Hector Guerrero, Michael Stephan, Christopher M. Owens | | Manual Production | Ingnited Minds, Michael Rivera, Sylvia Orzel | | Brand Manager | Kevin Kraff | | Executive Vice President International | Bob Dewar | | UK & Rest of Europe Product Manager | Matti Kuorehjarvi | | French Marketing Manager | Bernard Sizey | | French Product Marketing Manager | Guillaume Lairan | | French Public Relations Manager | Diane de Domecy | | German Marketing Manager | Andreas Stock | | German Product Manager | Achim Kasper | | Localisation | Nathalie Ranson | | Creative Services | Alex Wylde |
Other GamesIn addition to this game, the following people are listed as working on other games. No more than 25 people are listed here, even if there are more than 25 people who have also worked on other games. Jim Summers, 157 other games Jason Wong, 152 other games Joseph Favazza, 115 other games Nathalie Ranson, 86 other games John Carmack, 74 other games Chad Siedhoff, 71 other games Steve Rosenthal, 64 other games Michael Rivera, 62 other games Matthew Powers, 60 other games Dusty Welch, 59 other games Mitch Lasky, 50 other games Adrian Carmack, 48 other games Bill Brown, 44 other games Matt Morton, 43 other games Sylvia Orzel, 42 other games Kevin Kraff, 35 other games Kevin Cloud, 33 other games Guillaume Lairan, 32 other games Matthew Beal, 31 other games Paul Steed, 29 other games Eric Zimmerman, 25 other games Bernard Sizey, 24 other games Patrick Bowman, 23 other games Chad Bordwell, 22 other games Steven Elwell, 22 other games
CollaborationsPeople who have worked on this game have also collaborated on the creation of the following games: Quake III: Team Arena, a group of 30 people Star Trek: Voyager - Elite Force, a group of 24 people Soldier of Fortune, a group of 22 people Commander Keen, a group of 22 people DOOM II: Hell on Earth, a group of 21 people Kingpin: Life of Crime, a group of 20 people Return to Castle Wolfenstein, a group of 20 people Quake II, a group of 19 people DOOM³, a group of 19 people DOOM³ (Limited Collector's Edition), a group of 19 people Quake II Mission Pack: The Reckoning, a group of 18 people DOOM³: Resurrection of Evil, a group of 18 people Return to Castle Wolfenstein (Game of the Year), a group of 18 people Call to Power II, a group of 17 people Star Trek: Away Team, a group of 17 people Civilization: Call to Power, a group of 17 people Soldier of Fortune (Gold Edition), a group of 16 people Star Trek: Hidden Evil, a group of 16 people Call of Duty, a group of 15 people Quake, a group of 15 people Space Invaders, a group of 15 people Vampire: The Masquerade - Redemption, a group of 15 people Wolfenstein 3D, a group of 15 people Call of Duty: United Offensive, a group of 14 people Enemy Territory: Quake Wars, a group of 14 people
Credits for this game were contributed by Jouni Lahtinen (299), Accatone (5228), AdminBB (112) and joyvalley (52031) |
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