A worthy successor to the original Quake fragfest
While it features virtually no story, however the main focus of the game was to make up for Quake 2's slow multiplayer which alienated most Quake players. This is not to say bots in single-player are not challenging... just that this game really shines in online or LAN multiplayer. Its deathmatch experience is the next best thing since Doom and Quake. Extremely fast gameplay, intense action, balanced weapons. expert level design, beautiful models and Carmack's once again unbelievably good graphics engine were the hallmarks of its resounding success. The only game that could slow the Quake frenzy was Counter-Strike.
The single player part was probably its weakest part, however I found the bots to be quite entertaining on their own. A worthy substitute when fragging offline. Some opponents in certain stages were probably more lethal than their skill level should allow.
The Bottom Line
Speed, Power and Adrenaline. One of the best multiplayer experiences ever. An incredibly powerful and modable graphics engine that stood the test of time and was used even as recently as 2003.