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Common Sense Media
You'd probably expect a game designed to educate young cancer patients about their disease to be plodding and dull, but that's hardly the case with Re-Mission. In fact, the fast-paced three-dimensional combat is better than that of many action games developed by for-profit companies. The notion of frying cancerous cells even as they metastasize and spread works perfectly within the context of a game focused on shooting, and the spectrum of enemy cells we face requires players to learn which weapon (chemo, radiation, or antibiotics) to use in different situations. What's more, smart and imaginative environments -- such as one in which players must avoid electrical discharges from nerves in a patient's spinal column -- help keep the scenery from growing monotonous.
||The quality of the actors' performances in the game (including voice acting).
||How smart (or dumb) you perceive the game's artificial intelligence to be
||How effective the educational game is when it comes to teaching (does the player actually learn anything, etc.)
||How well the game mechanics work (player controls, game action, interface, etc.)
||The quality of the art, or the quality/speed of the drawing routines
||How much you personally like the game, regardless of other attributes
|Sound / Music
||The quality of the sound effects and/or music composition
|Story / Presentation
||The main creative ideas in the game and how well they're executed
|Overall MobyScore (1 vote)
There are no reviews for this game.