DescriptionThe original Myst is revamped for the new millennium, in 3D: dynamic and fully interactive with day and night condition cycles, changing weather, and real-time lighting effects. Unlike in the original version, with its "screen by screen" navigation and pre-rendered images that represented locations, Real Myst allows the player to physically explore the game's world and includes a fully rotatable camera.
The remake also adds a fifth "Age" (a world created by the power of human imagination), called the Rime Age, and a new available ending.
- "realMYST" -- Common title
- "Myst Dimensions" -- First working title
- "Myst3D" -- Second working title
Part of the Following Groups
|A masterpiece of sight, sound and of the brain||Tal Cohen (35)|
|Consider me converted||Cor 13 (172558)|
|The ultimate way to experience Myst.||wildweasel (24)|
The Press Says
|Absolute Games (AG.ru)||Nov 24, 2000||90 out of 100||90|
|GameSpy||Nov, 2000||83 out of 100||83|
|Adventure Classic Gaming||Jan 07, 2001||4 out of 5||80|
|Tap-Repeatedly/Four Fat Chicks||Jul, 2002||80|
|PC Player (Germany)||Dec, 2000||65 out of 100||65|
|ActionTrip||Dec 11, 2000||65 out of 100||65|
|IGN||Nov 13, 2000||6.5 out of 10||65|
|GameSpot||Nov 07, 2000||6.4 out of 10||64|
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You don't even need to have the game installed:
1. Open the CD with windows explorer and go to the folder SCN/Maps.
2. There are two movies of interest here, "cyanegg" and "huevo". In case you are not aware, "huevo" is spanish for "egg".
3. Cyan egg features a series of photographs of the creaters and their families and huevo features mysterious static.
P.S. I'm pretty sure that these eggs are meant to be accessed somehow in-game, as all the other videos in this folder are, but I have yet to figure out how, I hope somebody out there soon will. Happy hunting.
Related Web Sites
- Real MYST (official website)
- realMyst: Mini Guide to Rime (Solution guide for the new age, Rime.)
- Zarf's Review (A review of Real MYST by Anrew Plotkin, which compares the 3D remake to the original Myst and discusses the overall design in both (July, 2002).)