Simple concept, brilliant execution: designers take note.
Many games today have convoluted concepts which ultimately translate to poor gameplay. Sometimes, however, designers find a simple concept and execute it in a brilliant way.
Return Fire is essentially two games: capture the flag and rock-paper-scissors. Each of the game's vehicles has advantages and disadvantages, while the ultimate goal is to break into the enemy base and steal the flag.
The graphics are rather bland, but the sound makes clever use of a (limited, sadly) classical repertoire.
It is a very fun little 1v1 game that does a few things, but does them very well. It doesn't take itself too seriously, and that's another thing that seems to have been forgotten in games these days.
The graphics can get rather boring to look at after a while, and the music is clever but can get old since there's only a handful of songs.
Being able to play more than 1v1 would be nice, I think there would be some pretty fun chaos from a 4 way battle, or cooperative multiplayer.
The Bottom Line
A capture the flag game with vehicles that is a lot of fun to play.