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Big Huge Games | | Project Lead | Brian Reynolds | | Design Lead | Brian Reynolds | | Senior Designer | Douglas Kaufman | | Single Player Design Lead | Paul Stephanouk | | Designers | Ike Ellis, John Hawkins, Mark Sobota | | Executive Producer | Timothy Train | | Producer | Jason Schklar | | Associate Producer | Rodney Summo | | Programming Lead | Jason S. Coleman | | Graphics Programming Lead | Jason Bestimt | | Game Programming Lead | Pranas Pauliukonis | | Architecture and Licensing Lead | Bryant Freitag | | Programmers | Stuart Jeff, Michael LeGrand, Zackery Smith, David Clyde, Jason Jurecka, Christopher Nemcosky, Brian Lhota, Timothy Ford, Joshua Petrie, Richard Jose, Scott Lewis | | Art Director | David Inscore | | FX Art Lead | Bill Podurgiel | | Building Art Lead | Ted Terranova | | Artists | John FitzGerald, Jason Johnson, Dan Halka, Louis Ferina, Jason Gillen, Mondul Kao, Hunter Schulz, Joshua Hardy, Sang Han, Shaun Martin, Jonathan Jacobson, Michael D. M. Smith, Zero Dean, Kyle Drexel | | Operations Manager | Jennifer Coenen | | Test Manager | Chris Coleman | | IT Manager | Michael Payne | | IT | Jason Cain | | Web Community | Joseph Pishgar, Graham Somers | | Original Vinci Concept | Michael Ely | | Programming Contractors | Ilya Kreymer, Jhon Restrepo | | Art Contractors | Jack Snyder, AMC Creations, Blur Studio, Dhurva, Blake Seow, Adam Hale, Liquid Development, Treanor Brothers Animation, House of Moves, Christopher J. Anderson, Erik Asorson, Digital Amigos, Digital Steamworks, Globe Creative Services, Michael Pedro, Tim Sanguinsin, Chad Stubblefield | | Design Interns | Joshua Kermond, Brendan Martin, Kevin Chulski | | Production Interns | Holly Tatnall, Benjamin Walsh, Trevor McCann | | Programming Interns | Jay Stocker, Daniel Volpe, Robert Allen, Brian Lococo, Jonah Williams, Andrew Maurer, Todd Lewis, Manley Peterson, Timothy Smith, Jeffrey Houston | | Art Interns | Colin Campbell, Robert Bilek, Brendan Coyle, Chad Clikeman, Benjamin Harris, Melissa Bertrand, Jessica Hara, Diego Molano, Andrew Barron | | IT Interns | David McFall, Mark Whitehead | | Support Interns | Stephanie Payne, Jesse Crafts-Finch, Terri Wood, Matthew Bloch, David Berol, Colin Smith | | Big Huge Test Team | Fabio Tola, John Kuhn, Eric Wrobel, Kyle Harris, Matthew Westhoff, Adam Atencio, Daniel Roman, Brian Mardiney, Michael Munk, James Uglesbee, Alan Fineberg, Eric Schild, Alyssa Osborn, Dwight Smith, Jonathan Merkle, Scott Wittbecker, Charles Hill | Microsoft | | Producer | Steven Hill | | Executive Producer | Danan Davis | | Test Lead | Jason Richert | | Microsoft Testers | Patrick Barker, Dennis Stone, Jeff MacDermot, Ryan Spanton, Justin Robey, Mark Grimm, Steve Alliston, Tiffany Walsh, Natahri Felton | | Balance Testers | Jory Jeffers, Mike Wagner, Randy Solberg, Zeke Marks | | Beta Test Coordinator | John Hull | | Reserves Test Team Coordinators | Dustin Darcy, Andrew Belousek, Shannon Phillips | | Reserves Test Team | Brandon Anthony, Clint Kreider, Dan Callan, Derek Webb, Jeff Wolf, Tom Darby, Adam Johnson, Joel Hooper, Matthew Holt, Melyssa Dennis, Rene Holt, John Wilson, Sean Fear | | Microsoft Tools and Technology | Steve Dolan, Dan Nations, Dennis Ham, Marwan Jubran, Mike Ruete, Aleks Gershaft, Richard Bonny, Daniel Berke, Patrick Ascolese, Michael Osgood-Graver, Thomas Snyder, T. J. Duez (Taygee), Erik Davis | | Development | Philipp Teschner, Austin Appleby | | Art | Dave McCoy | | Design | Gregory Murphy, Bob Settles | | Audio Director | Guy Whitmore | | Audio | Mike Cody, Kristofor Mellroth | | Composer | Duane Decker | | Orchestrator | Stan LePard | | OMNI Interactive AUDIO, LLC | Alistair Hirst, Robert Ridihalgh, Tom Smurdon, Daylon Walden, Matt Ragan, Chase Combs, Lisa Elliott | | User Research | Daniel V. Gunn, Tracey Sellar, Jun Kim, Kelly Meyers | | Content Lead | Bryan Howell | | Content Editor | Beth Demetrescu | | Manual Design | Dana Ludwig, Tom Growe | | Localization | Lief Thompson, Kazuyuki Shibuya, The LocTeams in Ireland Japan Korea and Taiwan | | Geopolitical | Paige Williams | | Legal | Peter Becker, Jama Cantrell, Tom McCauley, Donald McGowan, Sue Stickney, Elke Suber | | Business Development | Jay Ong, Kirsten Duvall | | Marketing | Mike Fischer, Cameron Payne, Jerret West | | Packaging | Nancy Ramsey | | PR | Simon Marks | | Others | Nate Brooling | | Product Support | Mark Auld | | Management | Shane Kim, Phil Spencer, Ken Lobb, Jimbo Pfeiffer, Greg B. Jones, Orest Zborowski, Kiki Wolfkill, Josh Atkins, Jeremy Los, Dennis Wixon, Eric Schuh, Keith Steury |
Other GamesIn addition to this game, the following people are listed as working on other games. No more than 25 people are listed here, even if there are more than 25 people who have also worked on other games. Ken Lobb, 70 other games Shane Kim, 49 other games Phil Spencer, 41 other games Guy Whitmore, 36 other games Mike Fischer, 34 other games Sue Stickney, 31 other games Beth Demetrescu, 29 other games Lief Thompson, 27 other games Douglas Kaufman, 27 other games Kiki Wolfkill, 26 other games Jama Cantrell, 25 other games Jason Johnson, 25 other games Alistair Hirst, 25 other games Kazuyuki Shibuya, 24 other games Dana Ludwig, 23 other games Josh Atkins, 23 other games Greg B. Jones, 22 other games Philipp Teschner, 20 other games Robert Ridihalgh, 20 other games T. J. Duez, 20 other games Timothy Train, 19 other games Donald McGowan, 18 other games Jack Snyder, 18 other games Stan LePard, 17 other games Brian Reynolds, 17 other games
CollaborationsPeople who have worked on this game have also collaborated on the creation of the following games: Rise of Nations: Thrones & Patriots, a group of 55 people Rise of Nations (Gold Edition), a group of 54 people Age of Empires III: The WarChiefs, a group of 51 people Age of Empires III: The Asian Dynasties, a group of 51 people Rise of Nations, a group of 37 people Catan, a group of 32 people Fable: The Lost Chapters, a group of 27 people Project Gotham Racing 4, a group of 25 people Viva Piñata, a group of 20 people Forza Motorsport, a group of 20 people Project Gotham Racing 3, a group of 19 people Fable, a group of 18 people Age of Empires III, a group of 17 people Gears of War (Limited Collector's Edition), a group of 17 people Gears of War 2, a group of 16 people Project Gotham Racing 2, a group of 16 people Gears of War 2 (Limited Edition), a group of 16 people Crackdown, a group of 16 people Viva Piñata: Party Animals, a group of 14 people Mass Effect, a group of 14 people Fable II, a group of 14 people Microsoft Flight Simulator X (Deluxe Edition), a group of 14 people Gears of War, a group of 13 people Kameo: Elements of Power, a group of 13 people Voodoo Vince, a group of 12 people
Credits for this game were contributed by Dustin Darcy (122) |
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