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Critic Reviews

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Gameplay (Benelux) (May 28, 2010)
Een leuke platformer op zich, die een nostalgische dimensie krijgt voor al wie lang geleden reeds kennis maakte met Sparkster.
78 (Jun 17, 2010)
В сухом и отжатом осадке претензий к игре всего чуть: слабоватый звук да некоторая сложность финальных этапов, которую вполне можно окрестить непонятным, но гордым challenge и выпячивать как достоинство. А вот цена какая-то странная: 15$ за жалкие два-три часа пусть и приятной, но все же тухлой механики. Хотя, тот же Bionic Commando Rearmed стоит ровно столько же.
Cheat Code Central (May, 2010)
We've waited a long time for Rocket Knight to make another appearance, and for the most part, the marsupial hero does us proud. The main platforming ideas hold up surprisingly well, and Climax Studio has done a bang-up job translating the Rocket Knight experience for the present day. A few unfortunate control issues crop up from time to time, and $15 is quite the premium for such a fleeting romp. Still, anyone who has been eagerly awaiting Sparkster's return should be satisfied with Konami's latest offering.
60 (UK) (May 07, 2010)
It's hard to know how many people are really going to care about the return of Rocket Knight. Climax has done a decent job of giving it a modern sheen, but while it's mildly entertaining and completely inoffensive, it's also forgettable. It's a bit like when one-hit-wonder indie bands get back together and go out on tour to relive their glory days. Some things were just of their time and should remain that way.
GameZone (May 14, 2010)
Even though the levels are varied, the game mechanics are solid and the controls are responsive, there’s not much soul behind Rocket Knight. There’s a missing aspect that needs to grasp a hold of the player and never let go. Sure, Rocket Knight has the standard dash attacks, firing projectiles, the ability to hover and hang upside down, but Sparkster isn’t given a true heroic deed to accomplish. Outside of the boss battles – which, to Climax Studios, at times, come off as epic – much of the game presents itself as a training seminar for the rodent with an attitude.
45 (May 21, 2010)
Attendu par de nombreux fans, Rocket Knight est une grosse déception. Malgré quelques bonnes idées de gameplay, les passages originaux sont trop rares et on finit souvent par foncer dans le tas sans trop faire gaffe aux ennemis. Mais que dire de l'absurde durée de vie du jeu, alors que ce dernier est vendu à 13 euros ? C'est vraiment prendre les gens pour des pigeons...
10 (Sep 25, 2010)
It’s not the worst game ever made, but it is among the most contemptuous. Climax have taken a beloved series and neutered it, and have done so knowingly. Do not reward them for this.