Everyone
ESRB Rating
Genre
Perspective
Non-Sport
82
MobyRank
100 point score based on reviews from various critics.
4.0
MobyScore
5 point score based on user ratings.

Guests getting lost at Evergreen GardensContributed by Matt Neuteboom (941) on Jun 22, 2006.

The map for Evergreen Gardens is quite huge, and sooner or later guests will be getting lost almost every second. To prevent this, in the beginning of the game, delete paths to create a smaller walking area for your guests. In the beginning there won't be many guests or rides, so choose an allocated area in the beginning, and delete the paths that lead to the rest of the park. Build all of the rides possible in that one area (make sure you squeeze them in, it is possible to get many more in an area than you think!), and once you have used up that area's land, make the guest moving area wider (reconnect the paths) but also make sure you cut off the paths at the just the right point. Using this method will ensure that the guests don't get lost in areas of the park that don't have rides in them yet.


Images: (click image to see larger version)


Use this technique on all footpathes leading to undeveloped sections of the park.  Even when your park grows to massive sizes, continue to use this procedure.

Use this technique on all footpathes leading to undeveloped sections of the park. Even when your park grows to massive sizes, continue to use this procedure.


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