Sacred: Underworld
aka:
Sacred: Podziemia
Moby ID: 19790
Windows credits (2005)
170 people (127 professional roles, 43 thanks) with 198 credits.
Programming |
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Programmers | Roger Boerdijk, Franz Stradal, Markus Mohr, Steve Manekeller, Lars Hammer |
Scripting |
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Scripting | Thomas Dähling, Janos Tóth, Michel Dumont, Christian Altrogge |
Scripting (English) | Alan Wild, Helga Parmiter |
Graphics |
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Graphics | Celal Kandemiroglu, Ralph Roder, Dirk Schumacher |
Additional Graphics and Animations | Frank Lunnebach, Frederike Böckem-Stradal, Ogan Kandemiroglu, Stephan Hoffmann, Thorsten Asholt |
Music and Sound |
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Voices Underworld | Isabella Barfdorff, Achim Barrenstein, Steffen Börmel, Wolfgang Hess, Wolff von Lindenau, Liane Rudolph, Martin Schäfer, Aart Vedder, Gero Wachholz, Robby Wildgruber, Steffen Wilhelm, Helmut Winkelmann |
Composers | Dag Winderlich, Henrik Hobein, Matthias Steinwachs |
English Voice Production | AllintheGame Ltd. |
English Cast List | Kerry Shale, Dian Perry, Vince Pirillo, Stefan Ashton Frank, Mark Silk, William Roberts, Laurel Lefkow, John Guerrasio |
Supportive Task Units |
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QA Assistant | Stefan Sewenig, Sebastian Walter, Felix Schuller, Christian Loch, Jan Langermann, Filip Jelev, Denis Rehbock, Jan Walczak, Roman Grow, Jonas van Westen, Matthias Süß |
External Companies |
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Intulo Landscape Graphics | Rebecca Ludolphy, Thomas Kronenberg |
Freelancer Games Design | Marc Oberhäuser |
Lightworks Landscape Interface Graphics | Tobias J. Richter |
Modelling & Animation | Ralf Angerbauer |
MBA Studios GmbH&Co KG | Markus Baader, András Kavalecz |
InGame Character Design & Modelling | Vadim Pietrzynski |
Animation | Matthias Knappe, Vadim Pietrzynski |
Intro Character Design, Modelling & Animation | Vadim Pietrzynski |
Background Modelling | Markus Baader |
SpecialFX | Markus Baader |
MS Music Offenbach/Main | Stefan Lupp, Corinna Viel, Benjamin Hessler |
TinCAT | Bernhard Ewers, Jörg Rüppel, Michael Stoyke |
Armor Design | Stahlvision |
Additional Levels | Alexander Straub, Kritzelkratz 3000 |
Additional Level Design | Melanie Thiemann |
Virgin Lands - Animated Pictures Ingame Modelling & Animation, Monsters of Underworld | Vito Lamanna, Volker Jäcklein, Björn Harhausen, Frank Hessefort, Ralf Hüttinger, Alexey Danilkin, Holger Hemberger |
Virgin Lands - Animated Pictures Cutscenes - Intro & Extro | Vito Lamanna, Stefan Spatz, Tobias Weingärtner, Ralf Hüttinger, Volker Jäcklein, Lars Wagner |
Character Artist/Character Modelling and Animation, Special Effects Design | Cosmin Bulau |
Package Design | Animagic, Dirk Schulz |
Packaging Design (English) | Alan Wild |
Author | Falko Löffler |
Author (English) | Alan Wild, Helga Parmiter |
Editor (English) | Alan Wild, Helga Parmiter |
Tiger Team Productions, Producer | Ralf C. Adam |
Story & Dialogues | Andreas Kasprzak |
Distribution | Take 2 Interactive GmbH |
Marketing Director | Matthias Wehner |
Senior Product Manager | Andreas Traxler |
Head of PR | Markus Wilding |
External Producer | Hendrik Lesser |
Manual |
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Text, Layout, Concept, Design | Guido Jellessen, Michael Hengst, Oliver Haidutschek, Sascha Selke, Uta Hengst, Torsten Allard |
Text, Concept, Design, Layout, Digital Image Editing & Proof-reading (English) | Alan Wild |
English manual translation by | Simultrans |
Illustrations | Robert Andreas Drude |
Company Structure |
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Senior Managing Director | Holger Flöttmann |
Managing Director ASCARON Entertainment (UK) Ltd. | Roger Swindells |
Managing Director, Studio II | Franz Stradal |
Creative Director | Hans-Arno Wegner |
Technical Director | Kay Struve |
Marketing Manager | Christian Franke |
QA Manager | Torsten Allard, Bernhard Ewers, Mario Endlich |
Administration | Brigitte A. Retke, Christel Pankoke |
National Marketing | Christian Franke, Jürgen Venjakob |
International Marketing and Distribution | Roger Swindells, Alan Wild, Claire Malone |
Localisation Manager | Tim Plöger |
Localisation | Helga Parmiter, Mirko Worsley, Alan Wild, Ingo Bertram |
Optimization & Compatiblity | Hendrik Grüne |
Workflow Build | Daniel Balster |
Tool Programming | Ulf Winkelmann, Andres Müller |
Services | Jan Grocholl, Benjamin Vogt, Mirko Worsley, Mark Kieschke, Christiane Clarenbach, Jan Walczak |
Acknowledgements |
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Special Thanks | Bettina, Svenja, Bianka, Freddy, Angela, Sylvia, Marta, Anca Adelina, Jennifer, Jan Grocholl |
Additional Thanks | Tobias Franz, Susanne Ruhling, Pascale Kühnel, Roland Kempen, Irina Hoffmann, Michael Hagen, Ralf Angerbauer, David Swinton, Fabian Del Priore, Vangelis, Sabine D, Holger B, Pbaz, fUME, Astrala, Peter G, Michael K, Ralf B, Daniel E, Ralf N, Tobias F, Mathilda, Sisaya, Armin Schmidt, Bradock, Sallust, Quinn Dexter, Berghutzen, Laurelin, Queen of Bläck, Bläck, Death Guardian, the Order of NoxQ |
Design |
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Designers | Aarne Jungerberg, Peter Luber, Marc Oberhäuser, Hans-Arno Wegner, Markus Häublein |
QA |
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QA | Bernhard Ewers, Torsten Allard, Peter Luber, Frank Rentmeister |
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Collaborations
MobyPro Early Access
People credited on this game were also credited on:
- Sacred: Gold, a group of 114 people
- Sacred, a group of 83 people
- Sacred 2: Fallen Angel, a group of 62 people
- Darkstar One, a group of 45 people
- Darkstar One: Collector's Edition, a group of 45 people
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Other Games
MobyPro Early Access
In addition to this game, these people were also credited on other games:
- Matthias Wehner on 164 other games
- Markus Wilding on 161 other games
- Kerry Shale on 121 other games
- Andreas Traxler on 71 other games
- Achim Barrenstein on 70 other games
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Credits contributed by formercontrib, Genki.