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DescriptionSam and Max - a canine shamus and a hyperkinetic rabbit - are the freelance police: private investigators who receive missions from and are answerable to "The Commissioner". Upon the completion of a rescue mission from the clutches of a mad scientist, the duo drives through the opening credits and immediately receives a new assignment: Bruno the Bigfoot is missing from the circus and seems to have kidnapped Trixie, the Giraffe-Neck Girl. Sam and Max are on the case and will follow the mystery all across the United States, even if it takes them to such locations as The World's Largest Ball of Twine and The Mount Rushmore Dinosaur Tarpit.
Sam & Max Hit the Road is a puzzle-solving point-and-click adventure game. The player directly controls Sam, though Max will usually follow closely behind and is even available to use directly as an item in the inventory. Sam is able to be directed anywhere on the screen, look at objects, try to use objects, try to speak to objects and use items from his inventory on objects. Sam and Max must unravel the mystery piece by piece in order to unlock new locations on their map. They can travel between these locations at any time by using the car keys on their police car.
During conversation, the player is able to make Sam ask questions of persons, speak non-sequitur exclamations, or ask about specific objects, people, and locations (which are also unlocked as clues are discovered). The verb interface from previous LucasArts adventure games has been modified to icon-based commands, allowing the entire screen to be used for the playing area, similarly to Sierra titles.
The game also features a variety of mini-games, which can be accessed at any time once found. These include Highway-Surfing: a game where the player must jump over exit signs on the interstate, Car Bomb: a variant of Battleship, a Sam & Max coloring book, a Sam & Max dress-up game, and a Whac-a-Mole variant entitled Wak-A-Rat. The CD version of the game includes voice-overs for all the conversations.
There are no Windows screenshots for this game.
There are 22 other screenshots on file for other versions of this game.
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The Press Says
Cancelled sequelA sequel to Sam & Max Hit the Road, Sam & Max Freelance Police, was developed, but canceled on March 3rd, 2004 because LucasArts thought it was "not the appropriate time to release a graphic adventure game on the PC." Despite many petitions and negative feedback about the cancellation, the game was not put back into production.
Sam & MaxDuring the time in which Steve Purcell worked at LucasArts, Sam & Max (or only Max) made cameos in many other games, including Monkey Island, Monkey Island 2, The Curse of Monkey Island, Day of The Tentacle, Rebel Assault II, Jedi Knight, Full Throttle or Shadows of the Empire.
Sam & Max franchiseSam & Max were not invented for this game, but are part of a whole franchise by Steve Purcell. The media they appeared include the original comics and a cartoon which aired on FOX kids in 1997/98 (awarded with the 1998 Gemini Award for Best Animated Series). Purcell also made one-page Sam & Max spoofs of Lucasarts games for The Adventurer, a periodical newspaper for LucaAarts employees.
SoundtrackThe CDROM contains four Redbook audio tracks that have the "Sam & Max Theme", "Moleman Music", "King of the Creatures", and "Bigfoot Shuffle" music from the game.
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Ben K (22955) added Sam & Max Hit the Road (Windows) on Feb 03, 2007
There are no game credits on file for this release of the game. Everything in MobyGames is contributable by users.