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Basically, this is what would happen if a Japanese developer had made Hydorah; it’s a solidly presented Gradius-inspired no nonsense killing spree with some hugely satisfying destruction and varied boss battles. Whilst the weapon selection system might look familiar, players can choose to either stick to their guns between stages or mix and match as the mission progresses. Satazius doesn’t follow the tried and tested Gradius formula directly so might not suit all fans of the series and the difficulty has been geared towards fans of the genre so less experienced players might find it too challenging, but it’s certainly worth at least giving the demo version a go to see how it feels.