Not an American user?
DescriptionAs the name implies, 'Newerth' is the New Earth some long time in the future after man has managed to destroy all that has been created and are not in a time period of magical and technological conflict.
The game is a Real Time Strategy Shooter (RTSS) as the designers call it. One player acts as the commander and builds a base, controls workers, researches, gives orders, etc. The difference is that the battle units are all player controlled up to a maximum of 31 per team (64 players/server max).
The game itself is a battle between man and evolved beast lead by a sorceress. It is a completely different experience from any other game on the market but is similar to CounterStrike and Warcraft III mixed together. For the full story in a handy comic book format visit the website.
As a side note, the game has no monthly charge and is online only. The game comes in one disc or the player may download it and purchase a CD-Key online.
- "野人：纽沃斯之战" -- Chinese spelling (simplified)
- "Savage: Битва за новую землю" -- Russian spelling
Part of the Following Groups
|Savage is fun at best, and just plain aggravating at worst.||WJAndrews (32)||unrated|
The Press Says
|Abandonia Reloaded||Dec 28, 2006||4.7 out of 5||94|
|games xtreme||Mar 07, 2004||9.2 out of 10||92|
|IGN||Sep 12, 2003||8.7 out of 10||87|
|ComputerGames.ro||Sep 25, 2003||86 out of 100||86|
|Fragland.net||Mar 31, 2004||81 out of 100||81|
|PC Zone Benelux||Apr, 2004||80 out of 100||80|
|PC Gameplay (Benelux)||Apr, 2004||79 out of 100||79|
|GameZone||Sep 16, 2003||7.8 out of 10||78|
|GameSpot (Belgium/Netherlands)||Feb 26, 2004||74 out of 100||74|
|GameSpy||Oct 16, 2003||60|
There are currently no topics for this game.
TriviaThe game was released for free in 2006, to promote its sequel, Savage 2: A Tortured Soul.
Related Web Sites
KFactor (82) added Savage: The Battle for Newerth (Windows) on Nov 08, 2003
Owner / Co‑founder:
Marc Deforest, Jesse Hayes, Sam McGrath, Jason Morales, Jon Shiring, Travis J. Stringer, Trevor L. Stringer, Tim InnesArtwork: