Description
After waking up in a high security medical facility with no recollection of how he got there, John Vattic's memory slowly returns through a series of playable flashbacks to his days as a civilian advisor to a military operation in Siberia. In these past levels, he works with a group of soldiers known as WinterICE, attempting to locate an elderly scientist who's been conducting research into psychic powers. In the present, John attempts to piece together what he remembers and locate members of WinterICE in the hope that he can clear his name, work out what actually happened... and discover quite how he came to have psychic powers himself.
During the course of the game the player gets to use telekinesis, healing, charm, projection and possession powers and two types of psychic attack, plus a variety of weapons. Third person action adventure in which most situations can be tackled with stealth, mindless violence or psychic shenanigans, or a combination of the three. Is the player really the deranged psycho killer the doctors at the medical facility claim he is? Unravel the twisting dual-timeline plot and find out.
Part of the Following Groups
User Reviews
The Press Says
| Fragland.net |
Feb 18, 2005 |
80 out of 100 |
80 |
| Joystick |
Mar, 2005 |
8 out of 10 |
80 |
| Worth Playing |
Mar 24, 2005 |
7.8 out of 10 |
78 |
| PC Gameplay (Benelux) |
Feb, 2005 |
78 out of 100 |
78 |
| PC Action |
Feb 02, 2005 |
76 out of 100 |
76 |
| GamePro |
Mar 11, 2005 |
3.5 out of 5 |
70 |
| Digital Entertainment News (den) |
Apr 08, 2005 |
7 out of 10 |
70 |
| 1UP |
Jul 21, 2005 |
B- |
67 |
| Eurogamer.net (UK) |
Feb 23, 2005 |
6 out of 10 |
60 |
| Jeuxvideo.com |
Feb 07, 2005 |
12 out of 20 |
60 |
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