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SummaryLike the real Tunguska incident, this game's a mystery
The GoodThe controls are more or less flawless and I think the graphics are nice, but that's about it.
The BadThe game's main weak points are the writing and the voice acting. With just one it could work but when the dialogues are bad and the voices are even worse at times, then it's hard to feel anything but bad for the game.
Even though it has a promising setup - a kidnapped scientist, strange experiments, a love story and the connection to the mysterious Tunguska incident - the game fails at delivering even one interesting or exiting plot point. It could have worked on a decent level if the dialogues and puzzles were good, but they also fail to reach any acceptable standard. As far as the puzzles go, there is a big no-no that Fusionsphere obviously has failed to understand - and that's "backward puzzles". Backward puzzles are when you find the things you need for a solution *before* you're aware of the problem. It was bad game design 20 years ago and it's bad game design today. It usually means the designer(s) lack imagination and/or talent. Oh, and did I mention the voice acting is horrible? Somehow they seem to have hired people that can articulate every word perfectly in flawless english. Some of them actually try to act as well but either don't have a clue of how to actually do that, or they are given the lines out of context.