User review spotlight: Carmageddon (DOS). Released in 1997.
Bit from the intro
Choosing a class for single race
Some colour choices
Choosing a track
The obligatory pre-race fly-by
Quite passable graphics
During a race
Choosing a car
A city night race.
The usual Sega in-car view
Rear light trails are pretty much the only eye candy in this game
Can be crucial in a short track such as this one...
A shame there are no devices to input text quickly on computers...
The usual "long tunnel on an oval track"
Championship mode menu
Choosing a car maker
Pretty much one of messiest tracks as far as visuals go
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