All Games
 |
Funatics | | Idea | Thomas Friedmann, Thomas Häuser, Thorsten Kneisel, Lothar Schmitt | | Project Producer | Thomas Friedmann, David Skreiner | | Logic Programmers | Peter Sprys, Andreas Nitsche | | 3D Programmers | Markus Kark, Markus Oberrauter | | UI Progrmmer | Andreas Nitsche | | AI Programmer | Peter Sprys | | Network Programmer | Daniel Horn | | Map Editor, Generator and Installer | Nils Schneider | | Supporting Programmer | Heiko Achilles | | Art Director | Thorsten Kneisel | | Senior 3D Artist | Heiko Achilles, Frank Hebestreit, Heiko Höpfner | | Menu and Interface | Heiko Höpfner | | 3D Artist | Heiko Höpfner, Lars-Ole Eckhoff, Miguel Ligero | | Texture Artists | Heiko Achilles, Sascha Blättgen, Frank Hebestreit, Heiko Höpfner | | Character Design &Animation | Thorsten Kneisel | | Additional Animation | Ralf Angerbauer, Adam Sprys, Thorsten Wallner | | World Design | Heiko Achilles, Sascha Blättgen | | Animal Design & Animation | Adam Sprys | | Story | David Skreiner, Yvonne Kneisel | | Level Design | Yvonne Kneisel | | Cinematics | Thorsten Wallner, Lucio Parillo | | Localization | Jochen Boschert, Andreas Nitsche, Markus Oberrauter | | Manual | Jochen Boschert, David Skreiner | | Manual Map Editor | Nils Schneider | | Sound Effects and Sound Design | Nugel Bros. Music | | Composer | Aaron Marks, Nugel Bros. Music USA | | Voice Recordings | Krauthausen Musik&Tonproduktion | | Speaker | Hans Gerd Kilbinger, Matthias Haase | | Test and QA | Jochen Boschert, Adam Sprys, Regina Schülke-Achilles | | Consulting Supervisor | Lothar Schmitt | | Special Thanks to | Ingo Nugel (for the great Sound Design), Henning Nugel (for the great Sound Design), Andi and Lara, Tristan, grandma Helga and grandma Christel, Philipp Busse, and the feedback team for their great feedback, Benjamin John, Thanks to the original Settlers II - Team - esp. Peter Ohlmann and Christoph Werner, There would be no Settlers II Without all of them!, Thanks to our families and friends for their support and patience, Hey - once again and again and again ;) | Ubisoft | | Publisher | Ubisoft Entertainment | | President and CEO | Yves Guillemot | | International Production Director | Christine Burgess-Quémard | | International Content Director | Serge Hascoët | | Technical Board | Yann Le Tensorer, Nicolas Rioux, Ken Klopp, Todd Lewis | | Editorial Talent Manager | Caroline Cantin | | Editorial Scenarios & Cinematic Director | Alexis Nolent | | Editorial Game Design Director | Lionel Raynaud | | Editorial Gameplay Director | Cyril Derouineau | | Editorial Artistic Director | Jean-Marc Geffroy | | Editorial GameScript Director | Emmanuel Guardiola | | Studios Operations Director | Pierre Escaich | | Worldwide Projects Coordination Director | Anne Blondel-Jouin | | Editorial Coordination Manager | Gregory Spielmann | | Europe First Party Manager | Roman Vazeille | | US First Party Manager | Josh Ostrander | Ubisoft EMEA Marketing Team | | EMEA Marketing Director | John Parkes | | EMEA Group Manager | Sébastien Courmont | | EMEA Brand Manager | Marine Menut | | EMEA Group PR Manager | Stéphane Vallet | | EMEA PR Manger | Jennifer Lansmann | Ubisoft Germany and Blue Byte Marketing Team | | Managing Director | Odile Limpach | | Development Director | Ralf Wirsing | | Marketing Director | Benedikt Schüler | | Head of Product Marketing | Thorsten Kapp | | Brand Manager | Andreas Balfanz | | Junior Marketing Coordinator | Conny Kröst | | Head of PR | Niels Bogdan | | Senior PR Manager | Karsten Lehmann | | PR Manager | Norman Habakuck | | Online Marketing Manager | Marc Homayounpour | | Internal Testing | Sascha Kohlmann | Localization Team | | Localization manager | Coralie Martin | | Localization project manager | Lionel Sellem, Loïc Jacolin | | Localization coordinator | Conny Kroest (BlueByte) | English Version | | Translation | Terence French | | Recordings | Ubisoft Creative Studio Paris, Karen Vernimmen (Director), Laurent Rigal (Project Manager), Frederic Commault (Sound Engineer), Eddie Crew (Artistic Director), Paul Bandey (Actor) | | Tests | Terence French | French Version | | Translation | Xavier Vibert | | Recordings | Ubisoft Creative Studio Paris, Karen Vernimmen (Director), Laurent Rigal (Project Manager), Frederic Commault (Sound Engineer), Martial Le Minoux (Artistic Director), Bruno Magne (Actor) | | Tests | Mathieu Mariolle (Bug Tracker) | Italian Version | | Synthesis International S.r.l. | | Project management | Luca Reynaud | | Translation | Elisa Leanza | | Tests | Paolo Caronni, Alberto Trentanni | Spanish Version | | Betafix Services S.L. | | Project management | Nancy Niddam | | Translation | Miguel Martínez | | Tests | Rafael Gómez | Instance Four | | Instance Four Team | Michael Heinrichs, Michael Stoyke, Bernhard Ewers |
Other GamesIn addition to this game, the following people are listed as working on other games. No more than 25 people are listed here, even if there are more than 25 people who have also worked on other games. Yves Guillemot, 161 other games Serge Hascoët, 126 other games Coralie Martin, 118 other games Christine Burgess-Quémard, 113 other games Anne Blondel-Jouin, 87 other games Martial Le Minoux, 70 other games Alexis Nolent, 69 other games Lionel Raynaud, 68 other games Jean-Marc Geffroy, 65 other games Cyril Derouineau, 57 other games Josh Ostrander, 56 other games John Parkes, 55 other games Roman Vazeille, 55 other games Nicolas Rioux, 53 other games Todd Lewis, 45 other games Hans Gerd Kilbinger, 39 other games Yann Le Tensorer, 39 other games Pierre Escaich, 38 other games Heiko Höpfner, 37 other games Xavier Vibert, 36 other games Caroline Cantin, 36 other games Ken Klopp, 35 other games Paul Bandey, 33 other games Karen Vernimmen, 33 other games Thorsten Kneisel, 32 other games
CollaborationsPeople who have worked on this game have also collaborated on the creation of the following games: The Settlers II: 10th Anniversary, a group of 83 people The Settlers: Rise of an Empire, a group of 38 people Die Siedler: Aufbruch der Kulturen, a group of 36 people Dark Messiah of Might and Magic, a group of 27 people Peter Jackson's King Kong: The Official Game of the Movie, a group of 26 people Heritage of Kings: The Settlers, a group of 26 people Street Riders, a group of 25 people Tom Clancy's Splinter Cell: Double Agent, a group of 24 people Prince of Persia: The Two Thrones, a group of 23 people Driver '76, a group of 22 people Tom Clancy's Splinter Cell: Double Agent, a group of 22 people Tom Clancy's Ghost Recon: Advanced Warfighter, a group of 22 people Cold Fear, a group of 22 people Brothers in Arms: D-Day, a group of 21 people Tom Clancy's Splinter Cell: Chaos Theory, a group of 21 people Tom Clancy's Rainbow Six: Vegas, a group of 21 people The Settlers, a group of 21 people Tom Clancy's Ghost Recon: Advanced Warfighter 2, a group of 20 people Tom Clancy's Ghost Recon: Advanced Warfighter, a group of 20 people Rayman Raving Rabbids, a group of 20 people Far Cry: Instincts - Predator, a group of 20 people Assassin's Creed (Director's Cut Edition), a group of 20 people Silent Hunter: Wolves of the Pacific, a group of 20 people Haze, a group of 20 people Red Steel, a group of 20 people
Credits for this game were contributed by SimonG (2846) |
|
|