All Games
 |
Funactics | | Idea | Thomas Friedmann, Thomas Häuser, Thorsten Kneisel, Lothar Schmitt | | Project Producer | Thomas Friedmann | | Logic Programmer | Peter Sprys, Andreas Nitsche | | 3D Programmer | Markus Kark, Markus Oberrauter | | UI Programmer | Andreas Nitsche | | AI Programmer | Peter Sprys | | Network Programmer | Daniel Horn | | Map Editor and Installer | Nils Schneider | | Supporting Programmer | Heiko Achilles | | Art Director | Thorsten Kneisel | | Senior 3D Artists | Heiko Achilles, Frank Hebestreit | | Menu and Interface | Heiko Höpfner | | 3D Artists | Heiko Höpfner, Lars-Ole Eckhoff, Miguel Ligero | | Texture Artists | Heiko Achilles, Sascha Blättgen, Frank Hebestreit, Heiko Höpfner | | Character Design | Thorsten Kneisel | | Character Animation | Thorsten Kneisel | | Additional Animation | Ralf Angerbauer, Adam Sprys, Thorsten Wallner | | World Design | Heiko Achilles, Sascha Blättgen | | Animal Design | Adam Sprys | | Animal Animation | Adam Sprys | | Story | Yvonne Kneisel | | Leveldesign (Campaign) | Yvonne Kneisel | | Leveldesign (Freeplay) | Frank Hoffmeister, Yvonne Kneisel | | Cinematics | Thorsten Wallner, Lucio Parillo | | Localization | Jochen Boschert, Andreas Nitsche | | Manual | Jochen Boschert | | Manual Map Editor | Nils Schneider | | Sound Effects and Sound Design | Nugel Bros. Music | | Composer | Aaron Marks, Nugel Bros. Music USA | | Voice Recordings | Krauthausen Musik&Tonproduktion | | Speaker | Matthias Haase | | Test and QA | Jochen Boschert, Adam Sprys, Regina Schülke-Achilles | | Consulting Supervisor | Lothar Schmitt | | Special Thanks | Ingo Nugel, Henning Nugel, Andi, Lara, Tristan, Benjamin John, grandma Helga, grandma Christel, Philipp Busse, the feedback team for their great feedback, the original Settlers II Team, Peter Ohlmann, Christoph Werner, There would be no Settlers II without all of them!, our families and friends for their support and patience, Hey - once again and again and again ;) | Ubisoft | | Publisher | Ubisoft Entertainment | | President | Yves Guillemot | | CEO | Yves Guillemot | | International Production Director | Christine Burgess-Quémard | | International Content Director | Serge Hascoët | | Technical Board | Yann Le Tensorer, Nicolas Rioux, Ken Klopp, Todd Lewis | | Editorial Talent Manager | Caroline Cantin | | Editorial Scenarios & Cinematic Director | Alexis Raynaud | | Editorial Gameplay Director | Cyril Derouineau | | Editorial Artistic Director | Jean-Marc Geffroy | | Editorial GameScript Director | Emmanuel Guardiola | | Studios Operations Director | Pierre Escaich | | Worldwide Projects Coordination Director | Anne Blondel-Jouin | | Editorial Coordination Manager | Gregory Spielmann | | Europe First Party Manager | Roman Vazeille | | US First Party Manager | Josh Ostrander | Ubisoft EMEA Marketing Team | | EMEA Marketing Director | John Parkes | | EMEA Group Manager | Sébastien Courmont | | EMEA Brand Manager | Marine Menut | | EMEA Group PR Manager | Stéphane Vallet | | EMEA PR Manager | Jennifer Lansman | Ubisoft Germany and Blue Byte Marketing Team | | Managing Director | Odile Limpach | | Development Director | Ralf Wirsing | | Marketing Director | Benedikt Schüler | | Head of Product Marketing | Thorsten Kapp | | Brand Manager | Andreas Balfanz | | Junior Marketing Coordinator | Conny Kröst | | Head of PR | Niels Bogdan | | Senior PR Manager | Karsten Lehmann | | PR Manager | Norman Habakuck | | Online Marketing Manager | Marc Homayounpour | | Internal Testing | Sascha Kohlmann | Localization Team | | Localization Manager | Coralie Martin | | Localization Project Manager | Lionel Sellem, Loïc Jacolin | | Localization Coordination | Conny Kröst (BlueByte) | English Version | | Translation | Terence French | | Recordings - Ubisoft Creative Studio Paris - Director | Karen Vernimmen | | Recordings - Ubisoft Creative Studio Paris - Project Manager | Laurent Rigal | | Recordings - Ubisoft Creative Studio Paris - Sound Engineer | Frederic Commault | | Recordings - Ubisoft Creative Studio Paris - Artistic Director | Eddie Crew | | Recordings - Ubisoft Creative Studio Paris - Actor | Paul Bandey | | Tests | Terence French | French Version | | Translation | Xavier Vibert | | Recordings - Ubisoft Creative Studio Paris - Director | Karen Vernimmen | | Recordings - Ubisoft Creative Studio Paris - Project Manager | Laurent Rigal | | Recordings - Ubisoft Creative Studio Paris - Sound Engineer | Frederic Commault | | Recordings - Ubisoft Creative Studio Paris - Artistic Director | Martial Le Minoux | | Recordings - Ubisoft Creative Studio Paris - Actor | Bruno Magne | | Tests | Mathieu Mariolle (Bug Tracke) | Italian Version (Synthesis International S.r.l.) | | Project Management | Luca Reynaud | | Translation | Elisa Leanza | | Tests | Paolo Caronni, Alberto Trentanni | Spanish Version (Betafix Services S.L.) | | Project Management | Nancy Niddam | | Translation | Miguel Martínez | | Tests | Rafael Gómez | Instance Four | | Instance Four | Michael Heinrichs, Michael Stoyke, Bernhard Ewers |
Other GamesIn addition to this game, the following people are listed as working on other games. No more than 25 people are listed here, even if there are more than 25 people who have also worked on other games. Yves Guillemot, 159 other games Serge Hascoët, 126 other games Coralie Martin, 117 other games Christine Burgess-Quémard, 113 other games Anne Blondel-Jouin, 86 other games Martial Le Minoux, 70 other games Jean-Marc Geffroy, 65 other games Cyril Derouineau, 57 other games Josh Ostrander, 56 other games John Parkes, 55 other games Roman Vazeille, 55 other games Nicolas Rioux, 53 other games Todd Lewis, 44 other games Yann Le Tensorer, 39 other games Pierre Escaich, 38 other games Heiko Höpfner, 37 other games Caroline Cantin, 36 other games Xavier Vibert, 35 other games Ken Klopp, 34 other games Paul Bandey, 33 other games Karen Vernimmen, 33 other games Thorsten Kneisel, 32 other games Thomas Häuser, 29 other games Bernhard Ewers, 28 other games Emmanuel Guardiola, 28 other games
CollaborationsPeople who have worked on this game have also collaborated on the creation of the following games: The Settlers II: 10th Anniversary - Vikings, a group of 83 people The Settlers: Rise of an Empire, a group of 37 people Die Siedler: Aufbruch der Kulturen, a group of 33 people Heritage of Kings: The Settlers, a group of 26 people Dark Messiah of Might and Magic, a group of 24 people Peter Jackson's King Kong: The Official Game of the Movie, a group of 24 people Street Riders, a group of 24 people Prince of Persia: The Two Thrones, a group of 22 people Tom Clancy's Splinter Cell: Double Agent, a group of 21 people Cold Fear, a group of 21 people Driver '76, a group of 20 people Tom Clancy's Splinter Cell: Double Agent, a group of 20 people Tom Clancy's Ghost Recon: Advanced Warfighter, a group of 20 people Tom Clancy's Rainbow Six: Vegas, a group of 20 people Brothers in Arms: D-Day, a group of 19 people Rayman Raving Rabbids, a group of 19 people The Settlers, a group of 19 people Tom Clancy's Ghost Recon: Advanced Warfighter, a group of 18 people Far Cry: Instincts - Predator, a group of 18 people Silent Hunter: Wolves of the Pacific, a group of 18 people Tom Clancy's Splinter Cell: Chaos Theory, a group of 18 people Cultures: Die Saga, a group of 17 people Far Cry: Instincts, a group of 17 people Tom Clancy's Ghost Recon: Advanced Warfighter 2, a group of 17 people Assassin's Creed (Director's Cut Edition), a group of 17 people
Credits for this game were contributed by Xoleras (66998) |
|
|