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FASA | | Studio Manager | Mitch Gitelman | | Lead Game Designer | John Howard | | Core Game Designer | Sage Merrill, Derek Carroll | | Training Designer | Christopher Blohm | | AI Designer | Derek Carroll | | Matchmaking Designer | Bill Fulton | | Level Designer | Paul Ehreth, Jason Hill, Chris Voss | | Technical Designers | Michel Lowrance, Jim Millar | | Additional Design | Jerry Darcy, Pedro Perez IV | | Development Lead | David Berger | | Game Architecture | J. M. Albertson | | Gameplay Lead | Jerry Edsall | | Graphics Lead | Thomas J. Holmes | | Special Effects Lead | Joe Waters | | AI Lead | Andrew Farrier | | Network Lead | Bart House | | Audio / Multiplayer Lead | Peter Burzynski | | Tools Lead | Jonas Keating | | Developers | Andy Luedke, John D. Anderson, Mark Anderson, Forrest Trepte, Kevin Francis, John Marzulli, Fang Wang, Matt Johnson | | Additional Developers | Philipp Teschner, Sean Dunn, Andrew Kertesz, Robert Ridihalgh | | Art Director | Evan Marc Hirsch | | CG Supervisors | L. Cliff Brett, Joe Cruz | | Technical Art Directors | Tom Burlington, Jamie Marshall | | Concept Art Lead | Pat Shettlesworth | | Concept Artists | Fahmi Sjarief Adenan, Dorje Bellbrook, Jonathan Cooper, Andy Hoyos, Dan Lund | | Character Supervisor | Paul Amer | | Character Artists | Malachi Bazan, Jenny Neuburger, Matthew Foley, Roberto Jauregui, Robert Vignone | | Animation Lead | Roberta Browne | | Animation Artists | Emil Simeonov, Martin Carroll, Alissa Cattabriga, David Helsby, Woonam Kim, Michael Loeck, Duane Molitor, Scott Robinson, Marc Stein | | Environment Leads | Steve Hinan, Kevin Kilstrom, Michael Porter | | Environment Artists | Mona Abdelnaby, David Alder, Ryan Clearman, Michael Ingrassia, Steve Staurset, Benjamin Harrison, Bryan Johnson, Peter Lewis, Terry Simmons | | Lighting Leads | Brien Goodrich | | Lighters | Erin Gillgannon, Natalya Mortimer | | Effects Artists | David Johnson, Kevin McGowan | | User Interface Lead | Noah Kaarbo | | Additional Graphics | Steven V Villanueva, Justin Koh | | Audio Director | Tobin Buttram | | Sound Design | Peter Comley, Kristofor Mellroth | | Lead Program Manager | Dana Hanna | | Program Managers | Sean Gilmour, Tim Laverty | | Community Manager | David Abzug | | Production Coordination | John Petrick, Shannon Zondag, Renate Haberpointer, Andrea Barringer | | Administrative Assistant | Heidi Hanson | | QA Manager | Aaron Ueland | | QA Lead | Brad Catlin | | QA Automation Team | Todd Derksen, Chad Jessup, Michael Hughes | | Compliance Test Team | Lisa Hazen, David Holt, Theodore Lankford, Thomas Mis, Kory Riley | | Content Test Team | Jeremy Baird Tate, Louis Huderski, Mori Marchany, Tim Toulouse, Chuck Jackman | | The Uber Labmanz | Bill Gross | | The Labmanz | Benjamin Berry, Luis Delgado-Eberhardt, Ryan Lewis, Allen Huang, Daniel Landeck, Eric French, Joey Saucedo, Micah Dominguez, Micah Jelmberg, Michael Tea, Nathan Dahl, Nick Huntington, Paul Linsao, Tom Jenkins, James Gagnon | | Gameplay Analysis & Test | Matthew Webster | | IT Support | Stephen Schuckenbrock | | User Experience Lead | Keith Cirillo | | User Experience Writer | Rich Bryant | | User Experience Editor | Tony Elias | | User Experience Designer | Dana Ludwig | | User Research | Melissa Federoff, Philip Hove, Kris Moreno, Randy Pagulayan, Bruce Phillips | | For Games for Windows LIVE | Chee Chew, Drew Johnston, Rod Toll, Ryan Steffen | | For TNT | Dave Templin, Milen Lazarov | | For Xbox Live | Oliver Miyashita, Kevin Salcedo, Jeff Sullivan | | Business Development & Legal | Nick Dimitrov, Dan Lear, Donald McGowan | | For Microsoft Game Studios | Tony Cox, William Hodge, Ken Lobb, Shannon Loftis, David A. Luehmann, Guy Whitmore, Kiki Wolfkill | Localization | | Korea | Sang Jin Kang, Kyung Han Yoon, Sang Min Park, Byung Hoon Lee | | Japan | Takayuki Tsuchiya, Asako Kido, Yutaka Hasagawa, Yuji Yoneshige, Go Komatsu | | China | Tom Tang, Free Zhai, Dean Wang, Tao Lin | | Taiwan | Daniel Huang, Phoenix Cheng, Eva Lin, Robert Shih-Wei Lin | | Europe | Declan MacHugh, Thomas Regan, John O'Sullivan, Steve Belton, Jullien Chergui |
Other GamesIn addition to this game, the following people are listed as working on other games. No more than 25 people are listed here, even if there are more than 25 people who have also worked on other games. Ken Lobb, 70 other games Oliver Miyashita, 59 other games Robert Shih-Wei Lin, 39 other games David A. Luehmann, 39 other games Guy Whitmore, 36 other games Kevin Salcedo, 35 other games Matthew Webster, 29 other games Tony Cox, 28 other games Benjamin Harrison, 27 other games Kiki Wolfkill, 26 other games Shannon Loftis, 26 other games Bill Fulton, 24 other games Dana Ludwig, 23 other games Sean Dunn, 23 other games Peter Comley, 21 other games David Holt, 21 other games Robert Ridihalgh, 21 other games Steve Belton, 20 other games Philipp Teschner, 20 other games Peter Lewis, 19 other games Thomas J. Holmes, 19 other games John O'Sullivan, 19 other games Andy Hoyos, 18 other games Donald McGowan, 18 other games Keith Cirillo, 17 other games
CollaborationsPeople who have worked on this game have also collaborated on the creation of the following games: MechAssault, a group of 20 people MechWarrior 4: Vengeance, a group of 19 people Halo 3, a group of 17 people Project Gotham Racing 4, a group of 16 people Fable II, a group of 16 people Mass Effect, a group of 15 people Viva Piñata: Party Animals, a group of 14 people Crimson Skies: High Road to Revenge, a group of 14 people Forza Motorsport, a group of 12 people Banjo-Kazooie: Nuts & Bolts, a group of 12 people MechCommander 2, a group of 11 people Gears of War, a group of 11 people Viva Piñata, a group of 11 people Gears of War 2, a group of 10 people Gears of War 2 (Limited Edition), a group of 10 people MechAssault 2: Lone Wolf, a group of 10 people Lost Odyssey, a group of 9 people Age of Empires III: The WarChiefs, a group of 9 people Gears of War (Limited Collector's Edition), a group of 9 people Mech Commander, a group of 9 people Forza Motorsport 2, a group of 9 people Fable: The Lost Chapters, a group of 8 people Rise of Nations: Rise of Legends, a group of 8 people Half-Life: Counter-Strike, a group of 8 people Forza Motorsport 2 (Limited Collector's Edition), a group of 8 people
Credits for this game were contributed by Sicarius (46878) |
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