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SummaryA Disgrace To The Entire Series
The GoodThe IDEA is terrific, sort off; adding multiplayer capabilities to the wonderful "Civilization III." Of course, the game should have come with multiplayer in the first place...
The BadFrankly, the quality of workmanship in this package is the worst I've seen in a major release video game in years. Out of the box, the multiplayer system simply did not work; any MP game would crash, and until it did crash lag times could be measured in MINUTES. The various other additional to single player are 70% free online content.
Amazingly, many hardcore fans continue to defend this atrocious product by saying it's hard to program for multiplayer, or that users are screwing it up because they don't know how to reconfigure their computers. I don't doubt that it IS hard to program games, but the fact is that EVERY OTHER STRATEGY GAME ON THE MARKET HAS WORKING MULTIPLAYER. Warcraft III? Working multiplayer. Europa Universalis? Working multiplayer. Every other studio seems to be able to get multiplayer working right out of the box; why couldn't Firaxis?