||The quality of the actors' performances in the game (including voice acting).
||How smart (or dumb) you perceive the game's artificial intelligence to be
||How well the game mechanics work (player controls, game action, interface, etc.)
||The quality of the art, or the quality/speed of the drawing routines
||How much you personally like the game, regardless of other attributes
|Sound / Music
||The quality of the sound effects and/or music composition
|Story / Presentation
||The main creative ideas in the game and how well they're executed
|Overall MobyScore (13 votes)
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Computer Gaming World (CGW)
Silent Hunter III, however, seems destined to become a classic sim in the vein of Longbow 2 and Red Baron II because it is, at heart, an RPG as much as it is a sim. You are a WWII German U-boat commander with a career played out in a completely dynamic campaign in which you can decide for yourself what defines success. Do you want to see if you and your crew can survive the entire war? Then you may be circumspect in the risks you take. Or do you feel it Is your duty to throw caution to the wind and try to sink everything in sight? Then you will likely have a glorious and short career. There is no “winning” or “losing” the missions here. You gain fame if you do well, and you can upgrade equipment and crew by trading on that fame. Combine the superb sim aspects, the sweat-inducing nature of the warfare, and a truly dynamic career campaign mode, and you have one of the best simulations ever released for the PC.
This subsim has everything plus everything else. The final score? What else can you say about a hands-down, across the board superb game? Silent Hunter III is the King of Subsims!
Silent Hunter III, however, seems destined to become a classic sim in the vein of Longbow 2
and Red Baron II
because it is, at heart, an RPG as much as it is a sim. You are a WWII German U-boat commander with a career played out in a completely dynamic campaign in which you can decide for yourself what defines success. Do you want to see if you and your crew can survive the entire war? Then you may be circumspect in the risks you take. Or do you feel it is your duty to throw caution to the wind and try to sink everything in sight? Then you will likely have a glorious and short career. There is no "winning" or "losing" the missions here. You gain fame if you do well, and you can upgrade equipment and crew by trading on that fame. Combine the superb sim aspects, the sweat-inducing nature of the warfare, and a truly dynamic career campaign mode, and you have one of the best simulations ever released for the PC.
Silent Hunter III is mainly a submarine sim, but it's also a time machine of sorts. If it weren't for the meticulous ship models, the carefully detailed interiors, and those oh-so-dreamy water effects, you might think you were back in 1995. It was a time when sims were a big part of computer gaming. Back then, you wouldn't surprise someone if you explained that one of Sid Meier's first games was F-19 Stealth Fighter, a flight sim with a dynamic campaign and a guy on the art staff named Bruce Shelley. It was the industry that would foster Andy Hollis' Longbow and Tsuyoshi Kawahito's European Air War. Aces of the Deep was on our hard drives and it wasn't really that weird that Microsoft's Flight Simulator series sold so many copies.
FileFactory Games / Gameworld Network
Challenging for enthusiasts, but accessible to the casual gamer - if they’re willing to put in the time. Eliminate the lows and this sim could earn a perfect score. As it is, Silent Hunter III is easily the best submarine simulation ever made.
Czym zatem jest „Silent Hunter III”? Świetną grą, gwarantującą nie tylko rozrywkę, ale i mającą sporo realizmu, przyjazną dla KAŻDEGO gracza niezależnie od jego aktualnego zaawansowania w obsłudze gier oraz komputera. Po prostu jest to pozycja, którą warto „zadołować” we własnych zasobach. Do spotkania na oceanie WILKI MORSKIE!
Dass Silent Hunter 3 exzellenten Realismus und taktischen Tiefgang bietet, war ohnehin klar – das kennen wir schon von den Vorgängern. Überraschend ist jedoch, wie perfekt die Entwickler die Atmosphäre des U-Boot-Kriegs auf den Bildschirm gebracht haben: Keine andere Simulation wirkt – unabhängig von technischer Akkuratesse – so real, so einbeziehend. Die einsteigerfreundlichen Optionen und die intuitive Bedienung runden das Paket ab: Auch wer noch nie eine U-Boot-Simulation gespielt hat, sollte Silent Hunter 3 unbedingt eines Blickes würdigen!
Silent Hunter III is the best simulation we've played in years. It retains accessibility while offering remarkable levels of detail and realism. It is, unlike its airborne IL-2 counterparts
, an immersive singleplayer experience that captivates the imagination and, laughably, has the player saying "just one more sortie", knowing it can take at three hours or more to complete. It is visually attractive, aurally satisfying and quite simply a breathtaking experience.
Game industry News (GiN)
Sub simulations have come a long way since I played Gato back on an Apple IIe in beautiful shades of green. Silent Hunter III keeps that deep simulation tradition going, but with all the modern graphics and sound the PC platform offers. The only thing more realistic would be if the game sprayed cold salt water into your face. So for me, Silent Hunter III is just about perfect. It earns 4 + GiN Gems for pushing the sub simulation genre to places it has never been before, and for showing us just how real a game can be.
Silent Hunter III is a great addition to the submarine sim genre and allows the player to build their own personal story during WW II. With an upgradeable submarine, crew experience and renown system that allows you to request transfers to different flotillas and earn the right to use new U-boats, including the type 21 (XXI) prototype armed with six torpedo tubes and better engines, SH III provides endless hours of submarine goodness all from the safety of your PC monitor and keyboard.
Immersive, atmospheric, enthralling—pick an affirmative adjective and it’ll likely stick to UbiSoft’s Silent Hunter III like a magnet to steel. In fact, this WWII U-boat simulation is so good it could single-handedly rescue the long-floundering simulation genre.
No more imagining things. In Silent Hunter III, Ubisoft has created a phenomenon that makes dreaming, fantazising or hallucinating about the really good submarine game redundant in one fell swoop. Until now, no game has managed to establish an illusion measurable alongside the greatest submariner movie ever: Das Boot.
Silent Hunter III is a gem of a simulation game; for that matter it’s easily one of the top war games of ALL TIME. With stunning visuals and sound, intricate realism and endless replay value (online/mission editor/nature of missions themselves) Silent Hunter III is a great value indeed. Ubisoft should be extremely proud of this title as it carries on the winning tradition of the Silent Hunter series in winning fashion. Hunt, hide, and kill, captains of the fleet!
You’ve been stalking a British cargo ship for over half an hour, silently waiting for the perfect moment to strike. You’ve kept the enemy ship in view, but you’ve been careful not to get too close. Your escape route is planned, and you’re ready. The plan is to surface quickly and quietly, fire off a couple of torpedoes – not forgetting to aim for the enemy ship’s weak spot – then slip away into the deep blue before your lethal delivery reaches its target. Sadly though, as soon as you surface, you hear those immortal words; “Sir, we’ve been spotted”, and before you know it, your U-boat is taking gun damage from a big F-off warship that your useless git of a sonar man failed to notice. 48 people are dead. Mission over. Welcome to Silent Hunter III.
Many simulations have been created that let you command a sub in the Battle of the Atlantic, but Silent Hunter III sets a new standard both for this particular type of sim and for the genre as a whole. It hearkens back to the days of Aces of the Pacific, Red Storm Rising, and Red Baron II, where the focus was on simulating what it was like to be a pilot or nuclear sub captain instead of on meticulously re-creating every piece of hardware down to the last rivet at the expense of overall gameplay. That's not to say that Silent Hunter III skimps on the hardware modeling--the attention to detail is fantastic--but it lets you concentrate on the exciting parts of being a sub captain instead of saddling you with loads of tedious duties in the name of "realism."
Silent Hunter III mag dan wellicht de enige duikbootsim zijn, het is gelijk ook het beste duikbootgame ooit. Dit is letterlijk én figuurlijk een van de meest onderdompelende en authentieke game-kicks van de laatste maanden.
PC Gameplay (Benelux)
Als je er een beetje voor open staat, staat Silent Hunter 3 garant voor vele uren spelplezier.
Silent Hunter 3 ist genau das U-Boot-Spiel, auf das ich seit Jahren warte. Endlich kann ich mal wieder auf Beutezug im Atlantik gehen. Dank der exzellenten Wasserphysik vergesse ich dabei die Welt um mich herum, wenn sich mein Boot durch die stürmischen Weiten des Atlantiks kämpft. Kleiner Tipp: Dunkeln Sie den Raum ab, versprühen sie Seetang-Aroma, und stellen Sie eine Dose Dieselöl neben den Schreibtisch. Dann stimmt auch die Geruchskulisse, Silent Hunter 3 sorgt optisch und akustisch fürs richtige Flair.
Digital Entertainment News (den)
I’m not going to make any naval or submarine jokes in this review. They get tiring and are quite stale after a while. Instead I’ll open the review of Silent Hunter III with this: If your idea of a good time is simulating being in cramped quarters, then you have a few “issues” that need resolving. No, that’s not to say that Silent Hunter III is enjoyable only by the mentally incompetent, but to demonstrate that while many survived their time on a submarine (or U-Boat) during World War II, they often came out much the worse for wear.
If you had to order all the possible assignments during World War 2 according to comfort and survivability, submariners would be right at the bottom of the list. With all due respect for the deprivation and danger inherent in being a ball turret gunner or an OSS agent, the life of the submariner wasn't likely to inspire envy. But that doesn't mean that the life of the submariner doesn't make for a thrilling simulation. The new game Silent Hunter III recreates that world in as exciting and exacting a way as any submarine sim before it.
Submarine games have been few and far between, and to make matters worse the GOOD submarine games are a very rare find. The reason for this is that when creating a submarine game it takes a lot of work, because there are so many different things to account for. Silent Hunter has been a good submarine game in the past, so it was inevitable that the developers would create another sequel for it. This time they hold nothing back when they created this latest game in the series, and players will be able to tell this from the minute they load the game. Read on to find out more.
Kernstück von Silent Hunter 3 ist die Kapitänskarriere. Als junger Leutnant zur See schreiben Sie sich bei der deutschen Kriegsmarine ein und führen von '39 (oder einem späteren Startjahr) bis Kriegsende das Kommando über ein U-Boot. Weil Sie die Tauchdose im Lauf der Zeit mit verschiedenen technischen Raffinessen aufrüsten oder gegen ein neueres Modell eintauschen können, und Ihre Mannschaft wie in einem Rollenspiel dazulernt, bleibt die Laufbahn bis zum Schluss spannend. Trotz der immer wieder gleichen Missionen.
"Silent Hunter III" se encaixa na categoria de "não recomendado para todos, mas perfeito para quem esperava por algo assim".
Destiné à un public très ciblé, cette simulation de sous-marins ne se laisse pas dompter très facilement. Malgré la présence de tutoriels, les joueurs qui ne sont pas familier avec l'univers des submersibles abandonneront bien vite ce titre. Les autres en revanche découvriront un jeu très complet doté d'un niveau de réalisme impressionnant. Silent Hunter 3 s'impose comme étant la nouvelle référence du genre.
G4 TV: X-Play
Silent Hunter III strikes a careful balance between accessibility and the hideous complexity. And it looks good doing it. The lack of a proper manual does sting a bit and definitely curbs the enjoyment of the game, as does the copy protection scheme which often can’t decide whether you have the right CD in the drive or not. These issues aside, Silent Hunter III is winner through and through.
PC Games (Germany)
Die waren der Schrecken der alliierten Marine: Rund 3.000 Handels- und Kriegsschiffe fielen zwischen 1939 und 1945 deutschen U-Booten zum Opfer. Wenn überhaupt, bemerkte man die Sardinenbüchsen erst, als es zu spät war und die Torpedos bereits im Wasser waren. Selbst als Amerika und Großbritannien 1941 Radargeräte zur Ortung einsetzten, um aufgetauchte U-Boote - insbesondere nachts - aufzuspüren, rissen die Angriffe einfach nicht ab - die Kapitäne agierten einfach zu clever.
Bonjour moussaillon, bienvenue dans le magnifique sous marin nucléaire dernier cri. Ah non excusez moi recrue, je me suis trompé de sous marin.
Nous sommes en pleine époque nazie, et vous combattez pour votre patrie (et heureusement qu'elle fera plus tard « plouf » comme votre sous-marin lorsque vous plongez trop profond).
There's a long running argument in videogames journalism about what constitutes a "game" as opposed to a "simulation". The shortest (and most disingenuous) answer is that the former is fun, and the latter is not. Though, when you look at what submarining is, a gastric ulcer inducing combination of hours of tedium punctuated by scant seconds of sheer abject terror, you might not think that the above argument is particularly unbalanced. If you're the kind of person who does five hour transatlantic crossings from Heathrow to La Guardia on Microsoft Flight Simulator in real-time, then you're probably going to enjoy Silent Hunter III. If your gaming tastes veer more on the side of blitzkrieg than boredom, then you need to approach this title with as much caution as a U-Boat approaching an aircraft carrier task force.