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||The quality of the actors' performances in the game (including voice acting).
||How well the game mechanics work (player controls, game action, interface, etc.)
||The quality of the art, or the quality/speed of the drawing routines
||How much you personally like the game, regardless of other attributes
|Sound / Music
||The quality of the sound effects and/or music composition
|Story / Presentation
||The main creative ideas in the game and how well they're executed
|Overall MobyScore (5 votes)
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The Silver Lining Episode 2 is just as impressive as Episode 1, if not more so! The game itself is much longer, and has more puzzles. The wide array of characters are fascinating (especially Hole In The Wall), and stalls in Market Square are incredibly detailed, making me want to look round the place. The story & dialogue is top-notch, and the rich graphics are stunning. Music is beautiful, and a pleasure to listen to. Voice-casting is also very impressive, with each character sounding just right! Jollo definitely has to be my favourite. He just sounds so... goofy!
Die zweite Episode zu "The Silver Lining" ist nur unwesentlich länger, als die erste Episode. Allerdings erschienen mir die zu erledigenden Aufgaben etwas schwieriger, denn viele Kleinigkeiten müssen beachtet werden. Die Story setzt sich fließend fort und bietet wieder einmal einiges an Hintergrundinformationen. Oft müssen immer noch ziemlich lange Gespräche geführt werden. Zum einen wird dadurch eine Vertrautheit zwischen Graham und seinem Gegenüber deutlich, zum anderen kann ein langer Dialog jedoch auch schnell lästig werden. Grafisch ist auch die zweite Episode wieder ein Genuss. Von der Hintergrundmusik und auch den Synchronstimmen kann sich so manches Vollpreis-Adventure eine Scheibe abschneiden! Weiter so, denn ich freue mich schon auf die dritte Episode.
Family Friendly Gaming
If you enjoy classic adventure gaming and haven’t given The Silver Lining a chance, or if you were disappointed by the first installment, now would be a great time to get in on this adventure.
I’m pretty impressed with how polished this game is for an indie, free, release. But, that said it was not without its imperfections. One dialog, for example, tells you that if you want to purchase something from a merchant you have to talk to him. In fact, talking to him yields no results; you actually have to click your money bag on the merchant. That was the hardest puzzle I had to solve throughout this episode.
The Next Level
It took me over four hours to get through The Silver Lining: Two Households, and I'll be honest: I'm looking forward to the next episode. The series could stand to have a little more fire, but something tells me it will deliver. Unless you're looking for high-octane thrills with your exploration, this is a free title that's definitely worth your time.
Adrenaline Vault, The (AVault)
The narrator, about whom I complained the last time, is even worse this time around. It is annoying to the point of being infuriating, and consistently made me not want to continue playing. Its attempts of humor fail miserably, its comments are ridiculously out of place most of the time, and its moralizing on more than one occasion is intolerable. I cannot think of another game that had such an atrocious narrator implementation. As much as I hate saying this, my overall opinion is that now, after the euphoria from getting Activision to allow this game has worn off, I cannot think of a reason for anyone (including the die-hard fans of the originals) to waste time on it.