DescriptionSimGolf is an interpretation of computerized golf, with a few new ideas added. This follows pioneering ideas in the Sim-series such as Building a city, using a helicopter to keep them running smoothly and guiding an entire planet from birth to death.
The MouseSwing control mode sees your player deliver his shot, complete with back-swing and follow-through, based on your precise mouse movements, with the aim of reflecting golf mechanics more authentically. A more conventional three-click mode is also offered.
A complete course designer is included. It can generate randomized terrain layouts for you to fill in with hazards, such as water hazards, bunkers and trees, as well as lava and other unrealistic novelties.
Internet and LAN options to take on up to 3 others exist. There are six different views on shot replays.
Part of the Following Group
|Good golfing sim which comes with a (somewhat difficult) course editor where you can create your own golf courses to play on||James Walter (242)||unrated|
|Gameplay (Benelux)||Apr, 1997||82 out of 100||82|
|World Village (Gamer's Zone)||1996||80|
|High Score||Apr, 1997||4 out of 5||80|
|Gamezilla||1996||75 out of 100||75|
|Coming Soon Magazine||Mar, 1997||75 out of 100||75|
|Computer Gaming World (CGW)||Mar, 1997||70|
|PC Joker||Mar, 1997||67 out of 100||67|
|PC Games (Germany)||Mar, 1997||66 out of 100||66|
|PC Gamer||Apr, 1997||52 out of 100||52|
|Power Play||Mar, 1997||51 out of 100||51|
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TriviaThe retail box included a golf ball.