77
MobyRank
100 point score based on reviews from various critics.
3.8
MobyScore
5 point score based on user ratings.
Written by  :  non finito (339)
Written on  :  Jun 28, 2008
Platform  :  Windows
Rating  :  3 Stars3 Stars3 Stars3 Stars3 Stars

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Summary

Wow, it's GTA: Springfield! Someone needs fresh ideas.

The Good

"The Simpsons: Hit & Run" isn't really bad as a plagiarism. Some individual creative content would have been a good addition, but it's still a quite professional Grand Theft Auto theft. The game's main problem is just, that the comparison with its role model is as inevitable as it is impossible to win.

Admittedly, the developers could have stolen worse concepts. The Simpsons and GTA are at least a matching combination. Homer's driving style always suggested, that he developed it in a video game rather than in a driving school. And the anarchic sense of humor, that characterizes the Simpsons, works well together with the equally anarchic gameplay style, for which the GTA franchise is famous.

The game is divided into seven chapters, in which you successively control all members of the yellow family (except for little Maggie). Homer and Bart have two chapters dedicated to them and the fifth one features – quite a surprise – the Indian Kwik-E-Mart owner Apu in the leading role. Hands-on there aren't any differences between the characters: their main activity is running, jumping and driving. Even Lisa can steal cars and run amok like the rest. Yet, unlike GTA, it's all presented without gore. The shooting sequences are replaced with sporadically intercepting platform action and whenever a car hits a pedestrian, slapstick comedy replaces brutal death scenes. Watching, how Flanders gets catapulted into the air from your buffer-bar, will surely put a smile on your face. Nothing really new, though: everybody knows, that car crashes and accidents are funny, as long as they happen in video games.

The racing sequences are still the strength of "Hit & Run". Similar to GTA, you have a great number of vehicles at your disposal, all with observably different qualities and handling characteristics. The game doesn't make the mistake to strive for realism, however. It remains a pure fun racer with exaggerated stunts and all kinds of hilarious action. The missions, you have to fulfill, involve a great amount of car chases, which are always fast-paced, easy to handle and yet challenging. If they were more varied, the missions could almost keep up with the quality of GTA.

Another strong point are production values, even when the transition from 2D to 3D doesn't do the characters any good. We're used to the Simpsons as a cartoon family – seeing them as badly rendered 3D-models isn't really appealing. But anyway the secret star of this game is neither Homer nor Bart, neither Marge nor Lisa. It's the city, it's Springfield. It may not have the size of a San Andreas, but the design shows a lot of talent as well.

In true sandbox style, you can at any time steal a car and explore the city ad libitum in between missions. Hunting for items can be a motivation, but even when you don't care for completing the game with a 100% mark, exploring the world is still a joy. Springfield not only looks good, but also appears alive and spirited with all its traffic and countless characters walking around (many of them known from the television series). Despite being 3D, the environments have a nice cartoony feel to it with lots of attention for details: walking in the garden of the Simpson's estate, lets you discover Bart's tree house, for example. Needless to say, that you will visit many well-known locations like the nuclear power plant owned by Mr. Burns and the elementary school, where my favourite supporting character acts out his visions of proper education. In addition the game is filled with many, many references to certain episodes, that will delight any fan. Sadly, average persons like myself probably miss many of that self-referential stuff...

Freak or not freak, exploring the game world and enjoying the beautiful graphics should still be an enjoyment for everyone. The production values in the audio department fortunately keep up. It's almost superfluous to say, that the original voice actors from the series do an excellent job, but the music is even better. Besides familiar themes you'll also hear many new ones and everything blends perfectly. Although it's sometimes hard to notice, as you concentrate on the action, the music, that plays during races, is particularly amazing.

The Bad

Ever since their first broadcasting, the Simpsons were ranging from sharp, political satire to ridiculous, irrational farce. Unfortunately, "Hit & Run" more or less forgets about the first style of humor and does a pretty bad job in attending to the latter. It's not completely unfunny, but the few good moments get lost in hundreds of stupid groaners, crammed into pointless conversations and almost entirely relying on tired character clichés. The actual story comprises mechanical bees spying on the neighbourhood and a mind-manipulating Buzz Cola fake. While your daily Simpsons episode moves at a frantic speed, this stupid, slowly evolving plot is mostly in a slumber. It's only doubling the disappointment, when you hear, that "award-winning Simpsons writers" were at work, here. So what happened? I don't know, but it feels like the writers saw this as an opportunity to finally put the rather brackish ideas to use, that were collecting dust somewhere in the more seldom opened drawers of their desks. There's hardly any other explanation, when this isn't discarded television material, stretched and adjusted to video game format very quickly. In any case it doesn't do the franchise any justice.

Dialogues also suffer from having to advance the plot as well as to introduce the next mission objective, which usually is a carelessly disguised replication of the one before. That's probably the worst flaw of this game: the mission design is terribly unvaried. You either have to race against an opponent or against the clock. You often have to collect a specific amount of specific items within a specific time limit – alone this mission type is repeated for what feels like hundreds of times. Not a good approach, when you want to stay interesting in the long run.

On foot you're challenged only seldom. The platforming sequences are few and far in between, probably because the handling is neither really precise nor comfortable. What exists, doesn't fuel any desire to see more. Jumping over rooftops is mildly entertaining during free exploration, but the platform segments during missions are uninspired and annoying. The desire to do secondary missions is limited even more. As likely as not, the rewards will fail in making you perform more boring standard-tasks. True, the racing is fun, as I said before. In comparison with GTA, however, the gameplay is far too monotonous and uninspired. And this comparison isn't unfair, since the game so deliberately entered Rockstar's territory. Being measured against their works is a consequence, that must have been expected.

The Bottom Line

So, if you can't stand violent gangster-settings or are just a glowing follower of the Simpsons cult, you can nowadays get this game as a bargain. As soon as you have explored Springfield, there isn't much interesting left, however. The city may shine, but the performance of pop culture's most beloved family is quite disappointing. The best thing about "Hit & Run" is probably, that you can start it up and immediately enter a fast, action-packed racing sequence. The worst thing is, that it gets old so quickly.



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The Simpsons: Hit and Run Windows $2.50  
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The Simpsons: Hit & Run    
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