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||How well the game mechanics work (player controls, game action, interface, etc.)
||The quality of the art, or the quality/speed of the drawing routines
||How much you personally like the game, regardless of other attributes
|Sound / Music
||The quality of the sound effects and/or music composition
|Story / Presentation
||The main creative ideas in the game and how well they're executed
|Overall User Score (4 votes)
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Spiral Knights to udana produkcja z bardzo urozmaiconym światem, który naprawdę może się podobać. Podczas rozgrywki naprawdę jest co robić, a sam aspekt sieciowy dodaje pewnej różnorodności do zabawy. Ograniczenia związane z energią nie przeszkadzają, jeżeli nie spędzamy z grą kilku godzin naraz. Jak dla mnie tytuł na 5/5.
Time will tell just how successful Spiral Knights will become, but based on my time with it, there's plenty of reason to be optimistic. It's a fun adventure, especially for fans of dungeon hacks and Zelda. Best of all, it is free, so give it a try and have fun.
Don't dismiss this to free-to-play MMO just because of its cute graphics. Drawing more from Zelda and Diablo than WoW, Spiral Knight is a refreshing blend of action, teamwork, and dungeon crawling.
Game industry News (GiN)
After looking over everything here I've come to a conclusion. Spiral Knights is the perfect way to introduce children of young ages to the world of MMORPG's and it also have enough variety to count as a game a family can play together (granted they would have to be a gamer family but you get what I'm saying). If not for this reason then the game is perfect to jump onto for about 30minutes a day without feeling like you are required to play more. A casual MMO, who would have thought it wasn't actually that bad of an idea (granted it still isn't amazing).
Spiral Knights is fast, accessible and fun until the spiteful pricing system pops up to punch you in the face.