User review spotlight: Ultima IV: Quest of the Avatar (DOS)
"Spring is here, spring is here! Life is skittles and life is beer!"
The game map fills in as you go.
I matched three.
Level 1 complete
The background image that you can set as wallpaper.
A bonus item, a bubble. Match four or more items to get a bonus item.
The bubble clears the items from all the next-door tiles.
The birds clear an entire horizontal row.
If you fill the rainbow, the bonuses are extra powerful for one shot.
A level with ice. You must make matches over it to melt it.
A boosted bird bonus clears three horizontal rows, but not the ice.
A boosted bubble clears out farther.
A new background.
Thunderclouds clear an entire vertical column but not the ice.
A boosted thundercloud clears three vertical columns.
At level 6, you have two goals to complete.
At level 7, you must make matches to make golden eggs drop off the playing field.
Level 9 has sunshine that clears the ice from all the next-door tiles.
An ice cube won't let the item under it move. Clear it by matching the trapped item or using a bonus.
Starting at level 11, you get a hammer that lets you clear one ice cube.
Level 13 has a neat tri-level design.
Starting at level 14, you get the magnifying glass that lets you melt the ice of one tile, anywhere on the board. It does nothing to ice cubes, however.
The shamrocks clear the items in four diagonal directions. Four diagonal and four vertical/horizontal directions when boosted.
My, level 16 gives you a chilly reception!
Starting at level 17, you get snow. Snow must be melted before you melt the ice. Unlike ice cubes, you can move the items in snow. Remove snow by matches or some bonuses.
Still another background.
Time ran out in timed mode.
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