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Star Fleet Command is the tactical, ship-to-ship combat simulator set in the world of Star Trek. It is based on the 20+ year old bookshelf game "Star Fleet Battles," and it follows its rules almost to the letter.

The player can choose to play a career that will span 30 years as the captain of a Federation, Klingon, Romulan, Gorn, Hydran, or Lyran ship. They begin with a small frigate class ship, and as they complete missions they gain prestige that is then spent on acquiring larger ships, and better crew.

The campaigns are randomly generated by the "Dynaverse" generator, with certain key missions that will come up as the player go through their 30 year career. Missions range from escorting and patrols, to space monster investigation and starbase assault.

There are over 300 different ships and ship mods to choose from and a wide array of weaponry. Phasers, Photons, Disruptors, Missiles(Drones), Expanding Sphere Generators, Plasmas, Hellbores, Fusion Beams, Mines, Marines, and Fighters. Effective management of the ships energy resources on the fly is critical, especially with all the weapons, shields, ECM, ECCM, tractor beams, shield reinforcements, and other options available for the player to use.

The game is played on a 2D plane, like the original boardgame's "hexmap."

The developers also released the .dll files to the public, so anyone adept at C++ programming can use these files to construct ships, missions, even entire campaigns. These can be downloaded at their website.


Star Trek: Starfleet Command Windows Their goes another one
Star Trek: Starfleet Command Windows Opening
Star Trek: Starfleet Command Windows The game allows each mission to be filmed and replayed. Filming can be enabled / disabled by the player or it can always be enabled
Star Trek: Starfleet Command Windows Each pre-defined skirmish mission can be customised by the player

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Alternate Titles

  • "星际迷航:星舰指挥官" -- Chinese Title (Simplified)
  • "SFC" -- Common Abbreviation

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User Reviews

"Where's that damn torpedo?" Terrence Bosky (5221) 4.5 Stars4.5 Stars4.5 Stars4.5 Stars4.5 Stars
Great mission editor but poor campaign mode. William Shawn McDonie (1088) unrated
The First good Star Trek game i've played Krystman (8) 4.5 Stars4.5 Stars4.5 Stars4.5 Stars4.5 Stars

Critic Reviews

GamesFirst! Oct 08, 1999 5 Stars5 Stars5 Stars5 Stars5 Stars 100
Game Revolution Oct 25, 1999 A- 91
Electric Games 1999 4.5 Stars4.5 Stars4.5 Stars4.5 Stars4.5 Stars 90
Game Watcher Oct 15, 2003 8.2 out of 10 82
PC Games (Germany) Aug, 1999 82 out of 100 82
PC Joker Aug, 1999 81 out of 100 81
Power Play Sep, 1999 75 out of 100 75 Nov 25, 1999 15 out of 20 75
Absolute Games ( Sep 01, 1999 70 out of 100 70
GameStar (Germany) Aug, 1999 68 out of 100 68


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To save memory, the programmers did not use new textures for different ships. The end result is if you have multiple ships of the same type, the view shows identical ships! Just take a look at the screenshot... You can see that all three ships Federation Heavy Cruisers are USS Enterprise NCC-1701-A!

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Bastion (15) added Star Trek: Starfleet Command (Windows) on Jul 13, 2000