The Good(mini review) PLOT: Race on several planets and become the master Pod-Racer...or something like that.
MENU: Rather granulated and misplaced buttons that try to reflect an alien style but does not quite get the leg over.
GRAPHICS: Good (for 1999). Lighting is well done and the levels are interesting enough to look at. The pod racers are well detailed, though the drivers are a bit lacking and the purple binder rays overlap sprites, such as signs.
SOUND: It's there but lacking. Music is pretty out of the game so the pilot is suffering from engine whinies and humms. All of the opposing racers have their own voices but the bangs and scrapes when you hit somthing are dull.
GAMEPLAY: Fast, almost uncontrolable fast. Often you will find yourself lagging behind the racers after one slip up, with the tracks being hard to navigate and offer some pathways that slow you down. The tracks themselves have lots of spills to offer with ramps, flying and landing craft as well as rock slides there is never a dull moment. One of the great things though is buying upgrades for your racer. This has often been missed out on in other games but in SW:PR it is well done with each element of the racer avalible for upgrade with many different parts, you earn money from each race and you can spend it on upgrades. The AI is pretty marginal, they don't do much like in the movie, you don't get jostled around or bumped, just yelled at. Also there are lots of Racers to choose from.
The BadThe graphics and sound were lacking, the A.I was boring and Sebula's flame weapon was of no use to the AI players who are invincible.
The Bottom LineA good game for a rainy day or a LAN party.