User Reviews

Console port to Windows...BAD Twilightseer (264) 0.71 Stars0.71 Stars0.71 Stars0.71 Stars0.71 Stars

Our Users Say

Category Description User Score
Acting The quality of the actors' performances in the game (including voice acting). 2.8
AI How smart (or dumb) you perceive the game's artificial intelligence to be 2.7
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 2.3
Graphics The quality of the art, or the quality/speed of the drawing routines 3.0
Personal Slant How much you personally like the game, regardless of other attributes 3.1
Sound / Music The quality of the sound effects and/or music composition 2.8
Story / Presentation The main creative ideas in the game and how well they're executed 2.3
Overall User Score (9 votes) 2.7

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
GameSpot (Aug 15, 2003)
State of Emergency isn't exactly the deepest game on the market, but with its timers and its high-score lists, the game is definitely shooting for shorter, arcadelike play sessions. While it might be a bit much to ask players to pay full price for a port of a year-old PS2 game, the PC version's new features and bargain-minded retail price make it a good deal for anyone looking for some mindless fun.
GameZone (Oct 15, 2003)
State of Emergency is a fun game at first, but quickly grows repetitive and boring due to the simple gameplay. Other than the multiplayer features, State of Emergency doesn’t really offer very much to people who played the game on the PS2, Xbox or otherwise didn’t really want to play the game in the first place.
IGN (Sep 08, 2003)
The quick satisfaction I got from chopping off heads and limbs and blowing up various objects and people is definitely worth something. But like other games that peak too soon and can't maintain my interest, the overall feeling is disappointment. SOE's best selling point, however, will be its pricing point.
PC Zone (Jan 02, 2004)
If this game looks familiar, it's because it's the PC port of a mediocre, two-year-old PlayStation 2 game. Quite why Rockstar thinks there's a market for such a thing, we don't know, because there isn't much here to tempt the average PC gamer.
Absolute Games ( (Aug 14, 2003)
Интереса — на один вечер. Графика — многоцветное воплощение консольной серости и позапрошлогодних технологий (шустрый в 1600х1200 движок и наличие 250 персонажей на одном экране, увы, не могут перевесить «отрицательную» чашу весов). Звук — неубедительные удары и шум толпы. Музыка отсутствует (если не считать группу рэперов-любителей в титрах). Управление — раздражающее; «удачно» настроенная камера портит даже такое развлечение, как стрельба из гранатомета. Аналоги — миллиард других, более интересных проектов, начиная с древних аркад для Neo-Geo и заканчивая консольным сериалом Dynasty Warriors.

Если вы все же решитесь познакомиться со State of Emergency, а наутро отправитесь за «негрустином», сожалея о впустую потраченных дензнаках, то знайте — вас предупреждали. Это — не GTA.
Shooterplanet (May 31, 2004)
Als erstes muss man sagen, dass State of Emergency mehr Fun-Shooter ist als alles andere. Die Missionen sind zu simpel und das Gameplay sehr eintönig. Dazu kommt eine nicht gerade gute und detaillierte Grafik, die aber auch Stärken hat. So ruckelt das Spiel so gut wie nie, obwohl manchmal zum Teil extrem viel auf den Strassen los ist, bleibt das Spielgeschehen immer flüssig. Übrig bleibt ein witziges, wenn auch brutales Spiel mit einer recht interessanten Grundidee mit viel Action. Profis sollten aber lieber die Finger davor lassen, außer sie stehen auf ein ziemlich kurzes, wenn auch intensives Spielerlebnis.
PC Gamer (Dec, 2003)
At last, a game about violently bringing down The Man. In this third-person action title, you play as a revolutionary seeking to overthrow a fascist government. It’s got huge riots, property damage, and general chaos. What it lacks is a sense of fun.