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Stranger (Windows)

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49
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Description

Stranger is set in a fantasy world named Kront which has one especially cruel penalty for black magic: banishment to the over world. The three protagonists Steiger (crossbow), Mordlok (melee) and Kagar (magic) are innocently banished and now they just know one goal: revenge. Every one of them has a small army and the player alternately takes their role during the game.

Stranger is a real-time tactics game without base building which means the player has to work with the units he got. He also can hire mercenaries by paying them with crystals. These crystals are also the foundation of the unique magic system: there are three kinds of crystals which can be divided into the individual inventories. These crystals create a small sphere around the unit; the color depends on the crystals, e.g. green and red crystals mean a brown sphere. Within these sphere only magic of the same colour can be used.

The player keeps his troops from mission to mission. These receive experience points and get better fighting an magic skills after a level up. In smithies the player can create powerful weapons and armor by using resources which are received by killing enemies or melting down unused gear.

Screenshots

Stranger Windows Killing an enemy with the crossbow (demo version)
Stranger Windows ...so it can kill the weapon-resistant enemy (demo version)
Stranger Windows Smithies are used to create new weapons or armor (demo version)
Stranger Windows Distribute the magic crystals; to the right is the group inventory (demo version)

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The Press Says

PC Gameplay (Benelux) Feb, 2008 67 out of 100 67
AceGamez 2008 6 out of 10 60
GamingXP Mar 27, 2008 56 out of 100 56
Game Captain Dec 14, 2007 55 out of 100 55
GBase - The Gamer's Base Jan 10, 2008 5.5 out of 10 55
IGN Apr 29, 2008 4.4 out of 10 44
Gamona Dec 08, 2007 42 out of 100 42
Gamers.at Dec 15, 2007 42 out of 100 42
Gameswelt Nov 28, 2007 40 out of 100 40
PC Zone Feb 14, 2008 1 out of 10 10

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Patrick Bregger (108930) added Stranger (Windows) on Jan 09, 2010