Release dates, publisher and developer information for this game listed by platform:


United States flag United States
Release Date
Oct 15, 2002
0 47875 30975 3
Patch History
Nov 02, 2002
Retail #1 patch

The following bugs and missing features have been fixed in Patch #1

- missing textures on certain cars and their parts
- prices are tweaked for better realism
- light poles and trashcans on the road
- several mistakes on the city
- problems with decal placing
- problems with purchasing decals
- loading screens
- memory leaks
- better AI
- damage on traffic cars
- frame rate has been increased
- crash when saving game
- random crash bugs fixed
- vehicle handling has been fine tuned
- unrealistic handbrake behavior, fwd problems
- improved auto-clutch, auto-transmission
- non-working rev limiters
- plus a lot more...
Dec 10, 2002
Retail #1 -> #2 patch

PLEASE NOTE: Patch #2 requires that Patch #1 has been applied before installation.

Issues addressed in Patch #2:

- increased frame rate
- fixed and improved physics system
- more intelligent car lot handling
- pixel and vertex shader support
- ATi 8500 and GeForce4 MX 440 support
- enhanced joypad, wheel and mouse controls
- new and faster car dealer area
- enhanced load/save options
- better and bigger test track course
- fixed cockpit details
- new and fixed car wheels
- fixed exhausts
- new paint colors
- improved traffic cars
- new cars such as taxis
- unique drivers in opponent racing cars
- new drive train with better handling
- new decals including numbers and letters
- updated script engine
- decreased loading times
- and many more...
Dec 20, 2002
Retail #2 -> #2.2 patch

The following bugs and features have been fixed and added in Patch #2.2

- quicker and more stabile texture loading
- more intellignet memory usage
- most of random crashes has been removed
- invisible garage / city
- safer and smaller savegame files
- feature to siwch off steering help
- the same opponent can not be challanged right after a race
- buying more than one cars at the same time and than going to 'car lot' crashed the game
- having several cars in the car lot, saving the game and going back to garage crashed the game
- new blower compatible hoods for high category cars
- save reports into the error.log in case of unsuccessful file handling
- broken off parts disappeared immediately
- cars rotated at car lot
- police man in police cars
- F12 crashed on certain video cards
- improved F2 / TV camera
- rarely visible poles on test track
- and many more
Apr 03, 2003
Retail #2.2 -> #3 patch

The following bugs and features have been addressed in Patch #3 (v1.31):

- improved handling system
- updated car physics
- quicker and more stabile texture loading
- most of random crashes have been removed
- skidmarks
- new particle system and new effects
- improved water physics
- no crash on Win XP if avi codec isn't installed
- non-lineal steering system
- drive aids and options to modify their values
- analog steering help
- force feedback support
- new ambient sounds
- improved sound engine
- built-in MP3 player
- Alt+Tab support
- crash if clicking edge of the screen bug fixed
- control options improved

Release dates and company information contributed by tarmo888 (5386)

Product codes contributed by nyccrg (9114)