Choose from 8 ships, each with different handling and weaponry characteristics. Fly with up to 250 other players simultaneously, fighting for points, a good win/loss ratio, and the respect of your peers.
Subspace is divided into "Zones" which provide different game types. You can join in on these games at any time. Some zones run "Capture the Flag" style games, others "Soccer" style, where players must compete over a ball, with their object to reach 10 goals for their team first. The most popular variant, however, is "Chaos", where literally anything goes. Kill or be killed.
Offering unique multiplayer gaming based on a beautifully simple game concept, Subspace incorporates the best elements of online gaming into one package. A variety of different game styles, team or solo play, IRC-style chat, and infinite re-playability are only some of its many
What started as a project to test the viability of a massive multiplayer environment with commercial backing quickly became one of the most entertaining and popular multiplayer games available.
- "Continuum" -- Freeware remake and continuation
The Press Says
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Subspace went through over 30 revisions during testing, most of which were released for open beta. Open beta testing continued for almost 2 YEARS, building one of the most fanatical user groups in the history of gaming.
When Subspace was finally released, it shipped with both client and server software, guaranteeing that Subspace would exist long after the company stopped supporting it. This happened in late 1998, but player-run servers still exist, with a large contigent of players.
Unlike many other multiplayer-only games, Subspace never charged a monthly fee.
This entry to the MobyGames database was contributed by JubalHarshaw (161)
on Jan 11, 2000.