DescriptionSunshine is an experimental gameplay prototype similar in design to Phyta. The player uses the mouse to command a little plant that is determined to grow to reach sunshine despite the clouds and rain. The player steers the general direction of the plant and clicking speeds up movement. The plant needs to trap people falling from the sky by encircling them to form a loop. When done correctly, they sprout into flowers and provide more energy to grow taller. There are also rocks that destroy parts of the plant and remove the sprouted flowers. To avoid those an empty loop needs to be drawn, creating a floating bubble that can trap the rocks before they cause harm.
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Related Web Sites
- Sunshine (project page on the Experimental Gameplay Project website)