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Development Team | | Senior Producer | Patrick Naud | | Producer | Dominique Roussy | | Associate Producer | Noël Kechichian, Eric Lajeunesse | | Lead Game Designer | Eric Baptizat | | Lead Programmer | Éric Langlois | | Lead Artist / Art Director | Jean-Alexis Doyon | | Lead Animator / Art Director | Gilles Garceau | | Lead Level Designer | David Deschênes | | Lead QA | Marc Paradis | | Team Lead Programmer - Gameplay / AI | Sylvain Bombardier | | Team Lead Programmer - Engine | David Genest | | Team Lead Programmer - Tools | Jocelyn Legault | | Production Technical Director | Jesse Houston (Gtez) | | Assistant Art Director - Graphic | Cédric Schmitt | | Assistant Technical Director - Graphic | Guillaume Cassel | | Assistant Art Director - Animation | Martin Hébert | | Animation Technical Director | Jonathan Beaubien | | Team Lead - Level Design | Ayrald Anneron | | Production Manager | Gabriel Hernandez, Julie Tighe | Game Design Team | | Game Designer | David Ghozland, Alexandre Pednault, Jean-Christophe Pelletier | | Camera Specialist | Jesse Malcolm Sweet | | Game Design Integrator | Stephan Leary | Programming Team | | Water Technology - Visuals, Physics and Tools | Adi Bar-Lev | | Water Technology - Visuals and Platforms | Edouard Poutot (Sincere) | | 3D Programmers | Lionel Berenguier, Uriel Doyon, Frederic Gaudet, David Lapointe | | AI Programmers | Chae Dickie-Clark, Aris Théophanidis | | Gameplay Programmers | Pierre-Olivier Charlebois, Marc Garon-Morin, James Laurenstin, Daniel Mike Polydore, Yoan St-Amant, Johan Verwey | | Engine Programmers | Christian Comeau, Olivier Lamothe-Penelle, Jean-François Tremblay, Ning Wang | | Tools Programmers | Alexis Matte, Ileana Moga, Francois Vachon | | Platform Programmers | Rodrigue Cloutier, Antoine Fortier-Auclair, Moncef Naji, Baxter Smith, Nicki Vankoughnett | Art Team | | Level Artists | Pierre-Luc Boulais, Paul Ellinor, Karine Renaud, Davide Rupiani, Alexander Szeles | | Modelers | Francis Denoncourt, Guillaume Gauthier, Steve Laroche, Bruce Low, Stanley Siebert | | Textures | Nadia Bernard, Shawn Jackson, Christian Lemire, Daniel Luka, Martin Redmond, Salomé Strappazon, Pierre Theriault | | Concept Artist | Cédric Schmitt | | Illustrators | Henry Fong, Alain Labedie | | Character Modelers | Frederic Jovet, Nicholas Minns | | Storyboard Artist | Manuel Vallelunga | | Sfx Artists | Maxime Deleris, Mohanned Mansour | | Menu and Interface | Louis Auger (Spen), Benoît Perreault, Jean-Philippe Sabary | Animation Team | | Animators | Thomas J. Anderson, Catherine Brochu, Paul Jesper, Francine Mangin, Christine Ruby, Hélène Simard | Level Design Team | | Level Designers | Lorenzo Avi, François Boucher, Sébastien Bouzac, Sylvain Coté, Mathieu Desmarais, Cyril Ezcurdia, Laurent Hogue, Riccardo Landi | Sound Team | | Audio Designers | Alain Larose, Daran Nadra | | Sound Integrator | Geoffrey Roy | Quality Assurance Team | | QA Programmers | Marc Baillargeon | | Buildmaster | Pierre Laliberté | | Data Managers | Christian Belisle, Maxime Boudreau, Lawrence Hum, François Messier, Markus Gauthier | | Tool Tester | Mathieu Bissonnette | | Script Writing and Dialogue | Daniel Wilson, David Gilbreth | | HR Counsellor ‑ Project | Sophie Leduc, Anne-Laure Der Hagopian | | Project Security Analysts | Alexandre Major, Dave Sylvestre | | Additional ‑ Camera Specialist | Bruno Bouchard | | Additional ‑ Game Design | Jason Dozois, Emmanuel Nouaille | | Additional ‑ Programming | Sebastien Bernier-Dodier, Aditya Bhatia, Christian Desautels, Yohann Dos Santos Monteiro, Christian Drouin-Plante, Jarkko Lempiäinen, Serge Bernier, Éric Allard | | Additional ‑ Art | Tania Bureau-Civil, Adrian Cheung, Denis Girard, Bradley Heitmeyer, Mathieu Schneider, Alan Wang | | Additional ‑ Animation | Victor De Baie, Fouad Jeniani, Wade Konowalchuk, Quoc-Nghi Tran | | Additional ‑ Level Design | Gaute Rasmussen | | Additional ‑ Contributor | Mario Coculuzzi | Sound Studio | | Sound Studio Director | Jérémi Valiquette | | Sound Technical and Artistic Advisor | Simon Charles Pressey | | Sound Coordination | Nancy Larocque | | Sound Engineers | Jocelyn Daoust, Olivier Germain | | Sound Editors | Marc Léveillé, Bénédicte Ouimet, Mario Rodrigue | | Foley Artist | Tchae Maesroch | | Dialogue Editors | Didier Gagnon, Nicholas Grimwood, Simon Leduc | Audio Video Studio | | Video Editor | Fabien Dostie | Music | | Worldwide Executive Director / Ubisoft Music | Didier Lord | | Music Composer | Jamie Christopherson | Voice and Recording | | English Voices Recorded in L.A. | Blindlight | | Blindlight Casting Director | Dawn Hershey | | Blindlight Voice Direction | Susan Blu, Jamie Thomason | | Blindlight VO Production | Lev Chapelsky, Alexandra Dorris, Dave Lieber, Jan Sarah Sink | | Recording Engineer | J. David Atherton | | Production Assistant | Wes Gleason | English Voices | | Cody | Shia LaBeouf | | Big Z / Geek | Jeff Bridges | | Lani | Zooey Deschanel | | Spen Announcer | Sal Masekela | | Mikey | Mario Cantone | | Tank | Diedrich Bader | | Arnold | Reed Buck | | Renato | Nolan North | | Tatsuhi | Archie Kao | | Boog | Christopher J. Williams | | Elliot / Reggie Belafonte | Matt Taylor | | Rory | Drew Massey | | Chicken Joe | Jess Harnell | Localization | | Worldwide Localization Studio Director | Coralie Martin | | Montreal Localization Studio Director | Claudine Cédac | | Localization Project Manager | Frédérique Carbou | | Localization Integrator | Monde Media Solutions Inc., Babak Khajehmiraki | French Version by | | Translation and Adaptation | Raphaël Rouby, Equipo Agua Massmedia | | Voices Recorded at | Dune Sound Studios Paris, Agua Massmedia Madrid | | Project Manager | Olivier Rabat, Esperanza Hernández | | Voice Direction | Cyrille Artaux, Esperanza Hernández, Cecilia Santiago | | Audio QA | Isabelle Normand | | French Voices | Paul Borne, Paolo Domingo, Xavier Fagnon, Patrick Floersheim, Nathalie Homs, Martial Le Minoux, Mark Lesser, Patrice Melennec, Cyril Monge, Jérome Pauwels, Eric Peter, Tom Rabat, Vincent Ropion | | Voices Recorded by | Theo Lara | | Audio QA / Production Manager | Jesús Lázaro | | Spanish Voices | Abraham Aguilar, Luís Bajo, Lorenzo Beteta, Mar Bordallo, Eduardo Bosch, Roberto Encinas, Juan Antonio Garcia Sainzmara, Juan Logar, Adolfo Moreno, Jesús A. Pinillos, Cristina Yuste | | Post production All Languages | Dune Sound Studios Paris, Jean-Baptiste Saint Pol (Jaybee), Yann Laferrére, Kevin Krueger | | Special Thanks | David Coulombe, Corinne-Isabelle Ledour, Sandra Pourmarin, Stephen Rush, Beverley Starr | | Localization Linguistic Tests | Enzyme Testing Labs | | Studio Director ‑ Enzyme | Carolljo Maher | | Localization Manager - Enzyme | Kirsten Schrankel | | Project Manager ‑ Enzyme | Alexandre Lebel | | Linguistic Testers - Enzyme | Amélie Delaunay, Virginia Boyero | Quality Control | | Worldwide Quality Control Director | Éric Tremblay | | Montreal Quality Control Studio Manager | Jonathan Moreau | | Montreal Project Manager Quality Control | Yanick Beaudet | | Montreal Project Test Coordinator Quality Control | Jacques Chatenet | | Montreal Lead Testers Quality Control | Marc-Alexandre Plouffe | | Montreal Lead Assistant Quality Control | Alain Chénier, Jean-François Gauthier, Guillaume Beaulieu, Nathaelle Desbiens-Desrochers, Pascal Daraiche, Patrick Paradis | | Montreal Testers - Quality Control | Adrien Cantin-McDuff, Carl Lafond, Christian Chauvette, Danny Tremblay-Lacroix, Dany Dompierre, François Cuny, Gabriel Dubuc, Guillaume Beaulieu, Jacques Alcé-Gabriel, Karin Thibault, Mathieu Fairfield, Mathieu Legault, Patrick Fagan, Henri Durocher, Francis Giguère, Daphney Alarie, Mathieu Lachance, Olivier Gauthier, Etienne Duquette-Piuze | | Montreal QA Compatibility Hardware Lead | David Levesque | | Montreal QA Compatibility Hardware Assistants | Jimi Langlois, Martial Antoine | | Bucharest Quality Control Studio Manager | Marius Tudorel Potîrniche | | Bucharest Compliance Assurance Manager | Mircea Nuţu | | Bucharest Hardware Manager | Bogdan Alexandru Mâniosu | | Bucharest Hardware Assistant | Ciprian Ionut Dinicioiu | | Bucharest Data Manager | Marius Mardale | | Bucharest Compliance Specialists | Ionuţ Preda, Adrian Iliescu, Alin Popescu, Cristin Ghihanis, Cristian Pana, George Scarlat, George Stercu, Cosmin Cojocea, Cosmin Munteanu, Dan Cocosila, Adrian Bursumac, Radu Nedea, Florin Catalin Gafton, Stefan Paraschiv, Daniel Luca, Emil Daina | | Bucharest Lead Testers Quality Control | Vlad Ionescu, Robert Neculau, Cristian Tănase | | Bucharest Lead Assistants Quality Control | Bogdan-Gabriel Gheta, Daniel Iosca, Costin Mihai, Ionut Rogobete | | Bucharest Testers - Quality Control | Andrei Costin Alexe, Florian Alungulesa, Adrian-Eugen Avram, Iuliu Gabriel Balaes, Andrei Alexanru Codita, Claudiu Demian Constantin, Onut Adrian Furtuna, Denis Dorian Hotescu, Andrei Catalin Ionescu, Andrei-Daniel Ionescu, Florin Andrei Manolescu, Adreea Marian, Stefan Moldovan, Georgiana Postelnicu, Adrian Valentin Simion, Claudiu Tulus, Marian Vlasceanu, Eugenia Manea, Florin Andrei Scumpu, Marcel Crac, Remus Burticel, Andrei Grigorescu, Bogdan Andrei Arghir, Catalin Stan, Florian Alungulesa, Florin Cristea, George Cringanu, Mihai Nita, Daniel Codru, Stavros Michelis, Alexandru Oncete, Mihai Andrei Leonte, Theodor Ciocan-Fontanine, Achim Csaba | Ubisoft Montreal | | Chief Executive Officer | Yannis Mallat | | Executive Vice‑President Management | Christophe Derennes | | Executive Vice‑President Operations | Olivier Paris | | Executive Vice-President Corporate Affairs | Sabine Hamelin | | Editorial Gamescript Director | Phillipe Debay | | Editorial Game Design Director | Alexandre Mandryka | | Director, Expert Production Group | André Roy | | Director, Expert Productivity Group | Quentin Gallet | | Cinematics Studio Director | Anne Mai LeBouyonnec | | Security | Christine Grassi | | Finance | Daniel Girard | | Legal | Stéphanie Maillot | | External Communications | Cédric Orvoine | | Director, Internal Communications | Magalie Ross | Editorial Marketing Montreal | | Director, Editorial Marketing - Montreal Studio | Chris Munson | | Marketing Game Manager | Sören Lass | | Senior Marketing Coordinator | Carl Caldareri | | Marketing Coordinator | Marie-Joelle Paquin | | Marketing Artists | Pascal Desampaio, Patrick Hudon | Ubisoft Inc (San Francisco) | | Dir, New Bus Development | James Regan | | Mgr, Production Planning | Josh Ostrander | | Production Coordinators | Adam Zachary, Josh Taillon | US Marketing | | North American President | Laurent Detoc | | Marketing Vice President | Tony Key | | Marketing Director | Hélène Juguet | | Group Brand Manager | Sam Saliba | | Senior Brand Manager | Phil Shpilberg | | Public Ralations Director | David Hawk | | Public Relations Specialist | Cindy Lum | | Senior Corporate Communications Manager | Jaime Borasi | | Vice President, Creative Services | Allen Adler | | Creative Director | Lee Ann Weber | | Project Manager | Michelle Bárta | | Website Producer | Justin Landskron | | Senior Graphic Designer | Jasmine Ianneo | | Copy Editor | Shannon Kokoska | | VP Sales | Yasmin Naboa | | Director of Promotions | Jill Steinberg | | Director, Digital Marketing | Joshua Milligan | | Manager, Online Media | Paul Caparotta | | Online Marketing Manager | Carolyn Carnes | | Assistant Online Marketing Manager | Peter Dalope | | Online Advertising Specialist | Jason Cantor | | Senior Promotions Manager | Jeff Dandurand | | Promotions Manager | Natasha Mirosnkoff | | Advertising Manager | Joe Rongavilla | Ubisoft Emea | | Director, Commercial Retail Emea | Dominique Tardieu | Emea Marketing | | Marketing Director | John Parkes | | Marketing Group Manager | Bénédicte Germain | | Senior Brand Manager | David Talmat | | PR Specialist | Laetitia Jauze | | Community Manager | Bruno Guérin | Cinematic Team | | Associate Producer | Sébastien Racine | | Director | Richard Néron | | Project Coordinator | Isabelle Bismuth | | Modeler | Ghislain Ouellet | | Texture Artists | Steve Fraser, Luc Veillette, Jessica Larivé, Isabelle Gagnon, Katrina Tung | | Rigging | Philippe Dugas, Simon Habib, Hugo Bergeron | | Animation | Allan Treitz, Josée Lupien, Odrée Veillette, Samuel Eniojukan, Martin Mousseau, Johnny Spinelli, Michael Lum | | Visual Effects | Patrick Parenteau, Pierre Cataford, Marc-André Carbonneau, Raonull Conover, Jocelyn Strob Simard, Sébastien Nadeau, Jean-René Trudel | | Lighting | Guylaine Rhéaume, Caroline Boulay, Myriam Laforest, Dominique Grandmont, André Bastien, Samuel Jacques | | Matte Painting | Benoît Ladouceur | | Compositing | Louise McDonald, Dominic Tremblay, Didier Bertrand, Jihane Geadah, David Harrisson, Jean-François Ferland | | Editing | Pierre Ayotte | Technology Group | | Technology Group Director | André LeBlanc | | Project Coordinator | Stéphane Caissie | Dare Team | | CPI | Vincent Pâquet | | Technical Lead | Richard Malo | | Architect | Éric Nabor, Yannick Létourneau | | Dare Programmers | Jean-François Guay, Patrick Girard, Pierre Gauthier, Hugues Rousseau, Ludovic Ducas, Benjamin Contant, Pierre Sarrazin, Guy Godin-Papillon, Paul Raymond, Isabelle Lafon | Framework Team | | CPI | Pascal Drolet | | Technical Lead | Sébastien Lussier | | Framework Programmers | Mathieu Miller, Charles-Léonard Couvrette, Frédéric Jean, Arthur Ouellet | | CPI Oasis and Magma | Sylvain Trottier | Oasis Team | | Technical Lead | Danny Couture | | Oasis Programmers | Sébastien Hivon, Olivier Caudrelier, Hichem Lamouchi, Mario Sirois | Magma Team | | Technical Lead | Étienne Bégin | | Magma Programmers | Kate D'Souza, Yohann Dos Santos Monteiro, Alexandre Ganea, Jocelyn Veilleux-Nolin, Xavier Guilbeault | | Tech Writer | Gerard Dee | | Tools Testers | Alain Abbyad, Jean-François Dubois, Manuel Janneteau | Playtest Lab | | Playtest Lab Director | Marie-Pierre Dyotte | | Playtest Coordinator | Jonathan Dankoff, Nicholas Sweeney | | Observers | Robin Veret, Lyne Archambault, Marc-André Burcikas | Publisher: Ubisoft Entertainment | | President and CEO | Yves Guillemot | | Executive Director, Worldwide Studios | Christine Burgess-Quémard | | Chief Creative Officer | Serge Hascoët | | Worldwide Content Director | Lionel Raynaud | | Production Content Director | Jean-Marc Geffroy | | Game Designer, Worldwide Content | William David | | Worldwide Projects Coordination Director | Anne Blondel-Jouin | | Project Coordinator | Gregory Spielmann | | Game Story Director | Alexis Nolent | | Process and Planning Director | Michel Pierfitte | | Editorial Marketing Director | Laurence Buisson-Nollent | | Marketing Game Manager | Sören Lass | | Games Lab Manager | Alexandre Debrousse | | Game Analysts | Cédric Dubois, Yves Robin | | Emea 1st Parties Manager | Roman Vazeille | | Gameplay and Entertainment Analysis Director | Cyril Derouineau | | Worldwide Live Development Director | Cyril Marchal | | Talent Relationship Director | Caroline Cantin | | Worldwide Licensing Director | Christian Salomon | | Worldwide Licensing Manager | Sandrine Mainemare | | Worldwide Licensing Marketing Manager | Judit Barta | | License Coordinator | François Jaspart | | Junior License Coordinator | Anna Sibai | | Licensing Director, US | Pascal Bonnet | | Senior Licensing Specialist, US | Gabe Brosbe | Sony Pictures Consumer Products | | Vice President, Interactive | Mark Caplan | | Director, Interactive | Keith Hargrove | | Special Thanks | Ash Brannon, Chris Buck, Becky Chaires, Penney Finkelman Cox, Chris Jenkins, Yair Landau, Todd Pilger, Sandra Rabins, Jerry Schmitz, Melissa Sturm | Music Licensing | | Music Composed by | Jamie Christopherson, Soundelux Design Music Group | | A - "Something's Going On" | Adam Perry (Writer), Giles Perry (Writer), Mark Chapman (Writer), Daniel P. Carter (Writer), Jason Perry (Writer), © 2002 Warner Chappell Music Ltd. [Prs], All rights on behalf of Warner Chappell Music Ltd., Administered by WB Music Corp. [Ascap], All Rights Reserved, Courtesy of Hollywood Pictures | | A ‑ "The Distance" | Adam Perry (Writer), Giles Perry (Writer), Mark Chapman (Writer), Daniel P. Carter (Writer), Jason Perry (Writer), © 2002 Warner Chappell Music Ltd. [Prs], All rights on behalf of Warner Chappell Music Ltd., Administered by WB Music Corp. [Ascap], All Rights Reserved, Courtesy of Hollywood Pictures | | Home Grown ‑ "Tomorrow" | Adam Lohrbach (Writer), © 2002 WB Music Corp. [Ascap] and Hoof-Hearted Music [Ascap], All rights on behalf of itself and Hoof-Hearted Music, Administered by WB Music Corp., All Rights Reserved, Courtesy of Drive Thru Records | | Simple Plan ‑ "Jump" | Words & Music by Simple Plan [Bouvier/Comeau], © 2004 WB Music Corp. [Ascap], Wet Wheelie Music [Socan] and High-Maintenance Music [Socan], All rights administered by WB Music Corp., All Rights Reserved, Courtesy of Atlantic Recording Corp. /Lava Records by arrangement with Warner Music Group, Video Game Music Licensing, (P) 2004 Lava Records LLC | | Mull Historical Society - "Live Like The Automatics" | Colin MacIntyre (Writer), © 2001 Warner/Chappell Music Publishing Ltd [Prs], All rights administered by Warner Chappell Music Ltd., All Rights Reserved, Courtesy of Beggar's Banquet | | Plain White T's - "Down The Road" | Tom Higgenson (Writer), Ted Bruner (Writer), © 2006 WB Music Corp. [Ascap], Fearmore Music [Ascap], So Happy Publishing [Ascap] and Unknown Publisher [Ns], All rights on behalf of itself, Fearmore Music and So Happy Publishing administered by WB Music Corp., All Rights Reserved, Courtesy of Fearless Records | | Silverbullit ‑ "Grasshopper" | Anders Gustavsson (Writer), Jon Ölmeskog (Writer), Jukka Rintamäki (Writer), Simon Olsson (Writer), Andreas Nilsson (Writer), © 2002 Warner/Chappell Music Scandinavia AB [Stim], All rights administered by Warner Chappell Overseas Holdings Ltd, All Rights Reserved, Courtesy of Stinky Records, A Division of Stinkyco. Inc. | | Elbow - "Forget Myself" | Guy Garvey (Writer), Richard Jupp (Writer), Mark Potter (Writer), Craig Potter (Writer), Peter Turner (Writer), © 2005 Salvation Music Lrd [Ns], All rights administered by Warner/Chappell Music Publishing Ltd, All Rights Reserved, Courtesy of V2 Records | | Song 1 to Song 16 | Courtesy of Associated Production Music LLC |
Other GamesIn addition to this game, the following people are listed as working on other games. No more than 25 people are listed here, even if there are more than 25 people who have also worked on other games. Yves Guillemot, 159 other games Éric Tremblay, 130 other games Serge Hascoët, 126 other games Coralie Martin, 117 other games Christine Burgess-Quémard, 113 other games Nolan North, 100 other games Laurent Detoc, 96 other games Anne Blondel-Jouin, 86 other games Hélène Juguet, 82 other games Laurence Buisson-Nollent, 74 other games Martial Le Minoux, 70 other games Alexis Nolent, 69 other games Lionel Raynaud, 68 other games Jean-Marc Geffroy, 65 other games Jonathan Moreau, 61 other games Didier Lord, 59 other games Cyril Derouineau, 57 other games Josh Ostrander, 56 other games John Parkes, 55 other games Roman Vazeille, 55 other games Jess Harnell, 50 other games Dawn Hershey, 50 other games Jérémi Valiquette, 48 other games Sam Saliba, 45 other games Michel Pierfitte, 45 other games
CollaborationsPeople who have worked on this game have also collaborated on the creation of the following games: Assassin's Creed (Director's Cut Edition), a group of 187 people Tom Clancy's Rainbow Six: Vegas 2, a group of 176 people Lost: Via Domus, a group of 176 people Tom Clancy's Rainbow Six: Vegas, a group of 163 people Assassin's Creed, a group of 158 people Shaun White Snowboarding, a group of 155 people Far Cry 2, a group of 141 people Open Season, a group of 141 people Prince of Persia: The Two Thrones, a group of 127 people Prince of Persia, a group of 118 people Far Cry: Instincts - Predator, a group of 117 people Surf's Up, a group of 109 people Beowulf: The Game, a group of 107 people Star Wars: Lethal Alliance, a group of 102 people Tom Clancy's Splinter Cell: Chaos Theory, a group of 98 people Tom Clancy's Splinter Cell: Double Agent, a group of 87 people Tom Clancy's EndWar, a group of 84 people Far Cry: Instincts, a group of 83 people Tom Clancy's H.A.W.X, a group of 71 people Prince of Persia: Warrior Within, a group of 62 people TMNT, a group of 60 people Tom Clancy's Splinter Cell: Double Agent, a group of 59 people Peter Jackson's King Kong: The Official Game of the Movie, a group of 56 people My Word Coach, a group of 54 people AND 1 Streetball, a group of 54 people
Credits for this game were contributed by Picard (23348) |
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