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System Shock 2 » No spawn and no degradation?
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No spawn and no degradation?
YID YANG Bronze Star Contributing Member (162563), Mar 02, 2008
User AvatarGuys, can anyone tell me how to stop the enemies from respawning and the weapons from degrading? I installed the 2.3 patch, created and edited user.cfg file with the right lines just as they instructed, but female cyborgs keep bothering me even if I just stand still, looking at my 1(terrible) condition shotgun, which just a couple of seconds ago was more than capable of depleting 1/4 of my HP with one shot when it was used by a hybrid...

:()
User AvatarThat's called cheating!!! =O

Sorry, no idea. I can tell you where to get fan patches to upgrade the models and textures, though...
User AvatarI don't think that's cheating; I read the information about that in the readme file of the patch 2.3. Maybe the patch is not officially supported, I dunno.

I know about the model-upgrading patch, but it's okay, I'm cool with the old models.
(Edited by hydra9 Bronze Star Contributing Member (3855), Mar 03, 2008)
Re: No spawn and no degradation?
hydra9 Bronze Star Contributing Member (3855), Mar 03, 2008
User AvatarI don't know what to suggest, Oleg. I've played through the game twice with the v2.03 patch - Both times I simply created the user.cfg file and put the following lines in it:

no_spawn
gun_degrade_rate 0

Btw, even with 'no_spawn' on, creatures do still respawn in certain areas. Just not all the time, everywhere, as it was before.

I highly recommend the 'Rebirth Complemented' and 'SHTUP' mods, btw. The new models are much better and it's great to see crisp, nicely defined textures. But if you're happy with the original stuff, that's okay!
User Avatar
hydra9 Wrote:
Btw, even with 'no_spawn' on, creatures do still respawn in certain areas. Just not all the time, everywhere, as it was before.

I highly recommend the 'Rebirth Complemented' and 'SHTUP' mods, btw. The new models are much better and it's great to see crisp, nicely defined textures. But if you're happy with the original stuff, that's okay!

Hmmmm... on second thought, no respawns, or at least a few less of them, is not that bad an idea.

As for the upgraded models, that's what I say. Even the wrench looks nice. And the expressions of the dead bodies' faces are pretty awesome.

Also, there are boobs :D
User AvatarAlso, there are boobs :D

So what! As if that's important! Who do you think I am?! Hmph!

Eh... where can you download that patch again? I really want to see... eh... a new wrench!
(Edited by hydra9 Bronze Star Contributing Member (3855), Mar 05, 2008)
Re: No spawn and no degradation?
hydra9 Bronze Star Contributing Member (3855), Mar 05, 2008
User Avatar
Dr. M. "Schadenfreude" Von Katze Wrote:
Also, there are boobs :D

Boobs? What? If you're referring to the cyborg midwife then you're a sick kitten, sir!

Eh... where can you download that patch again? I really want to see... eh... a new wrench!

Get 'em here.
User Avatar
hydra9 Wrote:
Dr. M. "Schadenfreude" Von Katze Wrote:
Also, there are boobs :D

Boobs? What? If you're referring to the cyborg midwife then you're a sick kitten, sir!

You're too picky man. Boobs are boobs, that's what I say.

Also, it's not just the cyborgs, the dead women scattered around the ship also had their shirts ripped open or something and you can check their boobs too. HA! I got you there, who's the sick one now, huh?





Yeah, I guess you're right....
User AvatarAlso, it's not just the cyborgs, the dead women scattered around the ship also had their shirts ripped open or something and you can check their boobs too. HA! I got you there, who's the sick one now, huh?

You'll be surprised, but some people consider necrophilia as disturbing as wanting to squeeze those hot cyborg boobs.
User AvatarI'm just finishing Bioshock and all the good (terrifying) memories from SS2 came up.

One trick I can recommend to avoid the never-ending hordes of mutants and just get a second to BREATHE is the lift-retreat. The lift is accessible from every deck and it's a perfect panic room, not letting any creatures in. It also is an easy way of transporting and hoarding all kinds of stuff. I had a nice stack of dozens of bakers, un-used implants, weapons and suits, neatly stacked in there. Whenever I felt the need to relax for a moment and play a round on the SS2-ingame-gameboy, I ran to the lift, waited for the doors to close and enjoyed the peace. Using the lift as a storage, it also helps to have all kinds of useful stuff in one place without having to wander back through any dangerous routes.

That way I played through SS2, patch-less.
 

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