DescriptionTake No Prisoners is a top-down 3D shooter that takes place in a post-apocalyptic environment. The player controls Slade, a mercenary recruited by The Man to retrieve a special crystal from a mysterious dome, deep in the irradiated hell-hole of San Antonio, Texas. As the story progresses, the player collects data files from computers and dead enemies, System Shock-style, and places them in a Personal Data Device.
There are over twenty areas in the game, which can be explored on foot or using ATVs, hovercrafts, or sewer boats, in a largely non-linear fashion. The enemies vary from obsessed cultists wielding laser swords to mechanical warriors who use shoulder-mounted lasers.
- "RIOT" -- Working title
- "Outrage" -- Working title
Part of the Following Groups
|Pretty good||Goteki45 (308)|
|Electric Games||1997||90 out of 100||90|
|Meristation||Jan 20, 1998||8.5 out of 10||85|
|Adrenaline Vault, The (AVault)||Oct 27, 1997||80|
|Computer Games Magazine||1997||80|
|PC Jeux||Sep, 1997||75 out of 100||75|
|GameStar (Germany)||Oct, 1997||72 out of 100||72|
|Gamesmania.de||1997||70 out of 100||70|
|GameSpot||Nov 12, 1997||7 out of 10||70|
|PC Gamer||Dec, 1997||70 out of 100||70|
|PC Player (Germany)||Nov, 1997||60|
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TriviaTake No Prisoners has a multi-player feature, but with the demise of the Red Orb Zone, this is largely obsolete. The single-player experience is the large draw in this game.
Related Web Sites
- Interview with Steve Schreck, Take No Prisoners Producer (on Gamezilla.com (1997))