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Last year’s Teenage Mutant Ninja Turtles game did a good job of capturing the look and feel of the hit television show, but couldn’t deliver the goods when it came to compelling gameplay. The sequel, Teenage Mutant Ninja Turtles 2: Battle Nexus, adds a few new gameplay elements and features, making it somewhat of an improvement when compared to its predecessor. However, the game still falls prey to the same problems as last year’s game, namely lousy AI, bland levels and repetitive action. While the game does make some subtle improvements over last year’s version, anyone expecting the first great turtle game in a decade will be disappointed yet again.
After the last Ninja Turtles outing, you'd think the posse of face-stomping turtles would have preferred to stay in the sewer. Several issues kept the last game from succeeding. The first (and most important) reason was that it simply lacked the kind of fun expected from a title featuring mutated turtles with deadly weaponry.
Konami doet zijn weinig benijdenswaardige reputatie van slechte turtle-games maker opnieuw alle eer aan.
Maybe it's the shell. Whatever the reason, the Teenage Mutant Ninja Turtles have proven to be one of the more resilient members of the cartoon bestiary. In the heyday of the first run from 1987 to 1997 they were everywhere, not the least of which were videogames. Naturally, then when Fox Kids revived the franchise last year it surprised no one to see a new multi-platform game following hot on its heels. Unlike the rejuvenation the cartoon was enjoying in the hands of the original comic creators, the game was a lackluster effort. While the community gave Konami the benefit of the doubt on their first misstep, its sequel Teenage Mutant Ninja Turtles 2: BattleNexus unfortunately reaffirms that while the cartoon turtles are better than ever, the games are not.
Si Konami a dans l'idée de nous pondre une troisième aventure des Tortues Ninja, il va falloir revoir de très nombreuses choses en terme de maniabilité et de construction de jeu. Battle Nexus réussit à être plus mauvais que son prédécesseur malgré quelques ajouts bienvenus et n'arrive jamais à réellement décoller, la faute à une jouabilité capricieuse à bien des égards. Tout comme l'ami Dino, je crois que dorénavant, je ne regardai plus les tortues de la même façon.
Une fan fiction serait plus originale que le scénario, entièrement calqué sur la série, de Battle Nexus. Et je ne parle pas du gameplay répétitif et horriblement lassant, ni de l'IA inexistante des ennemis...