Published by
Developed by
Released

Platform
75
MobyRank
100 point score based on reviews from various critics.
3.3
MobyScore
5 point score based on user ratings.

Description

Temple of Elemental Evil is a turned Role-Playing Game based on the AD&D Greyhawk campaign setting, using the 3.5 version D&D rules. The game plot revolves the (suspected) rise of evil, originating from the Temple of Elemental Evil.

In this game, players start with 5 (five) generated (or pre-generated) party members in the start of the adventure (a maximum of 8, the later 3 comprising of NPCs - Non Player Characters). Unlike most AD&D games, the maximum level cap for characters in this game is the 10th level.

The party itself has an alignment (in addition to individual character alignments) which greatly affects the plot and choices the party makes throughout the game. Character alignments and the party alignment are now closely related. For example, a Lawful Good or Chaotic Evil character may not be selected within a True Neutral party alignment. Additionally, Paladins do not want to be in the same group with anyone evil.

Thus, depending on the party alignment (nine default alignments to choose from), players may either take the course of being the good heroes ridding evil from the land or be the evil raiders butchering anything that moves, all of which (may it be good, bad or neutral), may effect the party reputation.

The game interface in divided into 2 major area's: The overland map, where players can travel to specific locations in the land, and the default adventure interface where dialogs and combat occur.

Alternate Titles

  • "灰鹰:邪恶元素的神殿" -- Chinese Title (Simplified)
  • "ToEE" -- Formal Abbreviation
  • "Temple du Mal Elementaire: A Classic GreyHawk Adventure" -- French Title
  • "Swiatynia Pierwotnego Zla" -- Polish Title
  • "Il Tempio del Male Elementale: A Classic Greyhawk Adventure" -- Italian Title
  • "El Templo del mal elemental: una aventura clásica de Greyhawk " -- Spanish Title
  • "Der Tempel des Elementaren Bösen: Ein klassisches Greyhawk Abenteuer" -- German Title

Part of the Following Group


Merchant Title Platform Price  
ebay.com
The Temple of Elemental Evil: A Classic Greyhawk Adventure    
amazon.com
Temple of Elemental Evil: A Classic Greyhawk Adventure Windows $4.45  
Temple of Elemental Evil: A Classic Greyhawk Adventure Windows $8.00  
Temple of Elemental Evil: A Greyhawk Adventure (Jewel Case) Windows $9.99  
Not an American user?

User Reviews

Faithful conversion of the Greyhawk P&P module with the same name, spoiled by bugs Cadorna (190) 2.5 Stars2.5 Stars2.5 Stars2.5 Stars2.5 Stars
Passes the time well, but won't be your favorite cRPG. Tennessee Ernie Ford (15) 3.17 Stars3.17 Stars3.17 Stars3.17 Stars3.17 Stars
Here's 400 reasons to play Troika games 400 weeks after its official release. Indra Depari of 'da Clan Depari Bronze Star Contributing Member (12559) 2.71 Stars2.71 Stars2.71 Stars2.71 Stars2.71 Stars
Gary Gygax rules! Jeff Whichello (3) 4.43 Stars4.43 Stars4.43 Stars4.43 Stars4.43 Stars
A disappointment. tomimt (135) 2.57 Stars2.57 Stars2.57 Stars2.57 Stars2.57 Stars
Design and code flaws ruin yet another Troika RPG tbuteler (3049) 2.29 Stars2.29 Stars2.29 Stars2.29 Stars2.29 Stars
Decent combat rules implementation - really really bad UI. What happened to Troika? weregamer (157) 2 Stars2 Stars2 Stars2 Stars2 Stars

The Press Says

Game industry News (GiN) 2003 5 Stars5 Stars5 Stars5 Stars5 Stars 100
PC Action Nov 07, 2003 82 out of 100 82
Jolt (UK) Oct 28, 2003 80 out of 100 80
Armchair Empire, The Dec 03, 2003 8 out of 10 80
ActionTrip Sep 25, 2003 79 out of 100 79
PC Games (Germany) Nov 23, 2003 79 out of 100 79
Jeuxvideo.com Nov 21, 2003 14 out of 20 70
JeuxVideoPC.com Jul 09, 2005 13 out of 20 65
Netjak Oct 06, 2003 6.3 out of 10 63
1UP May 09, 2004 5 out of 10 50

Forums

Topic # Posts Last Post
Troika Patching Nightmare v3.0 4 Indra Depari of 'da Clan Depari Bronze Star Contributing Member (12559)
Oct 09, 2007
What's wrong with this game? 22 Atomic Punch! (139)
Aug 05, 2007

Trivia

Upon release, the version out of the box was plagued with bugs: quests not ending properly, glitches in the D&D 3.5 rules, bugged items, crashes, monsters spawning in walls, ...

An eager fan community listed all the bugs on the Atari forums, hoping for a quick fix. When time passed and no patches appeared, one of the Troika developers stated in a post that Atari had ended the contract with them when TTOEE was released, so they wouldn't get paid for developing patches.

There's nothing worse than a bunch of angry gamers, so some fans decided to reverse engineer and decompile some of the code. They were successful and a group called 'Circle of eight' created custom unofficial patches that fixed all the bugs.

This was too much of a stain on the Atari corporate image, so they announced an official patch on 30th september, 2003. Almost two months after the release, on 10th november, 2003, the patch was finally available, but without the efforts and persistence of fans, the game would have stayed bug-ridden.


This entry to the MobyGames database was contributed by kawaii (16) on Sep 26, 2003.
 

Errors and omissions on this page may be reported to the MobyGames approvers.

MobyGames™ Copyright © 1999-2008, MobyGames.
All rights reserved. Do not duplicate or redistribute in any form.
moby sites | about us | advertise | disclaimer | privacy statement | become an approver | RSS