DescriptionTera has typical MMORPG features such as quests, crafting and player versus player action. Combat uses a "real-time battle system" that incorporates third person camera view. The player targets an enemy with a cross-hair cursor rather than clicking or tabbing an individual opponent (this is called the Non-Target battle system" by the publisher). Players must actively dodge enemy attacks. The player may use keyboard and mouse, or an Xbox 360 Controller to control their character.
There is a large amount of playable classes users can choose from, along with different kinds of races. The only drawback with a lot of races to pick from is the lack of body customization. While users can customize their characters face fully, they are unable to customize their characters height and properties.
In the game there are seven races to choose from, and then eight classes to pick. Each race is different from the other, and most have male an female versions to choose from. Each race gets a set of race only abilities which give a slight advantage. Any of the eight classes can played by any race.
Tera also brings along a political system, which players elect, and while in power the one elected can change taxes, jail people, and do various other things to keep the community going. There is a guild system in the game that allows players to customize a lot of things within the guild, making custom ranks, custom picture, and even guild wars. You can wage a war on a rival guild and for the next four hours the two guilds can fight each other whenever they see an opposing player; each kill grants points and at the end of the four hours the guild with the most points wins.
There are no Windows screenshots for this game.
- "TERA: Rising" -- Free-to-play re-release title
- "TERA Online" -- Informal title
- "TERA Europe" -- Informal European release title
Part of the Following Group
|Unimpressive, but good for some PvE fun.||Pixelspeech (955)|
|GameTrailers||May 18, 2012||8.4 out of 10||84|
|Gameplay (Benelux)||May 30, 2012||83 out of 100||83|
|Jeuxvideo.com||May 03, 2012||16 out of 20||80|
|GameStar (Germany)||May 19, 2012||78 out of 100||78|
|PC Games (Germany)||May, 2012||78 out of 100||78|
|PCActu||Jun 28, 2012||7.5 out of 10||75|
|4Players.de||May 25, 2012||75 out of 100||75|
|GameSpy||May 21, 2012||70|
|IGN||May 25, 2012||6.5 out of 10||65|
There are currently no topics for this game.
Business modelIn January 2013, the Korean version changed their business model from subscription based to free-to-play (the game itself is free and offers items to purchase for real money). Japan, North America and Europe followed in February.
Senior Production Manager:
Lead Game Designers: