DescriptionTheatre of War is a real-time strategy game that allows the player to experience the major conflicts of WWII. There are five campaigns from five different points of view: Germany, France, Russia, Poland, & Allies (U.S. and England). Controllable units include tanks and other vehicles, anti-tank guns, infantry squads and more.
The game models realistic ballistics for all projectiles, meaning that it calculates not only a realistic trajectory, but also considers terminal ballistics when calculating the effect on the target, including things like angle of incidence, velocity, and projectile properties. Things like armor thickness and slope are also included in the equation. Likewise, the player has detailed control over individual unit behavior, right down to the individual soldier.
The game can be played off-line in a single-player campaign that offers more than 40 missions or on-line in multiplayer mode against up to seven other players.
- "Вторая мировая" -- Russian spelling
- "WWII RTS" -- Working title
- "Wartime Command: Battle for Europe 1939-1945" -- Working title
- "Theatre of War: Pola Zagłady" -- Polish title
- "Battlefield Command: Europe at War 1939-1945" -- Working title
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The Press Says
|Gaming Target||May 07, 2007||8.5 out of 10||85|
|PC Gameplay (Benelux)||Jun, 2007||81 out of 100||81|
|GameSpot (Belgium/Netherlands)||May 15, 2007||78 out of 100||78|
|Entertainmentopia||May 16, 2007||B||75|
|Absolute Games (AG.ru)||Nov 06, 2006||70 out of 100||70|
|GameStar (Germany)||May 30, 2007||70 out of 100||70|
|IGN||May 16, 2007||7 out of 10||70|
|Playfuls||May 15, 2007||6.3 out of 10||63|
|YouGamers||Jun 20, 2007||60 out of 100||60|
|Giery.eu||Aug 28, 2007||21 out of 40||52|
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TriviaDevelopment took five years(not that this meant the game had less bugs).
Game built on modified IL-2 Sturmovik engine.
Many thanks to the developers of the 'IL-2: Shtormovik' series: