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SummaryVery simple, but still highly addictive!
The GoodA simple concept of build-and-maintain your very own hospital, but somehow, it's highly addictive. Fun and weird illnesses walk in onto your hospital property (such as spare rib, bloaty head, people with slack tongue), and it's your job to invite, diagnose, comfort, heal and make sure the patient goes home with a smile - in that order. Sound easy? Soon your hospital becomes so popular, it's simply a huge mass of patients walking about - but be careful - lack of warmth, bad surroundings and no seating can mean that your development turns into a rat-infested sick-covered hospital. Keep the regular VIPs happy and make sure you keep that budget tight!
But what is the good highlights of this game? Well, there are many. Comedic cutscenes of your hospitals' development give you laughs, making sure you employ the right amount of staff and their attitude is a welcome challenge, trying to keep your hospital warm, well-stocked, and smart is also a cute little addictive thing. The graphics aren't too bad, but you have to remember; this game doesn't focus on graphics - it focuses on gameplay, fun and addictive stuff (how many times have i said "addictive"? I just can't stress it enough!).
Realism is also a great factor in this game; for instance, in most games (like "Theme Park", for example) all employees stay in their job roles 24/7 without hassle, but this game adds realism and fun challenge by making your employees more than just "people who do stuff" - they need good surroundings to work in, good cash pay to live on, and time to chill out in the staff room. Same goes for your patients; they need to be cared for in the same ways. This game, despite its graphical downfall, it highly makes up for it by challenges, gameplay, comedy and pure fun - and that's exactly what games should be; fun.
The few levels don't seem like much, but they are fun and long and that's what keeps you playing - knowing that you'll get your money's worth out of this game, and the fun you deserve. The one-off rat level is also adrenaline-pumped and a sort of "relief break". Buying new property, moving and starting anew, and organizing your scheme into the best and ultimate hospital is a challenge (i've also said "challenge" quite a few times, too) but is sure fun.
The BadIf anything, the graphics are the only thing that were bad. Maybe a first-person experience as a patient may have been a nice little extra, but the graphics are the only thing to be improved on. Seriously though, if this game were ever going to be remade, it would need better graphics, about one or two more levels, and possibly more structures, employees, equipment, etc. but that's probably all.