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Looking Glass Development Team | | Project Leader | Greg LoPiccolo | | Lead Programmer | Tom Leonard | | Lead Artist | Mark Lizotte | | Lead Designer | Tim Stellmach | | Himself | Doug Church | | Executive Producer | Joseph Gilby | | Producer | Josh Randall | | Programmers | Chris Carollo, Kate Jenkins, Marc LeBlanc, Mat MacKenzie | | Renderer | Sean T. Barrett | | Hardware Rendering and D3D Support | Kevin Wasserman | | Designers | Laura Baldwin, Dorian Hart, Michael Thomas Ryan, Randy Smith, Sara Verrilli | | Initial Design and Story Concepts | Ken Levine | | Artists | Daniel Thron, Rob Waters | | Lead Audio | Eric Brosius | | A/V Support | Kemal Amarasingham, Jennifer Hrobota | | Additional Programming | Dan Schmidt, Briscoe Rogers, Jonathan Chey, James Wiley Fleming, Cynthia Monter, Darren LaFreniere, Mark Justin Waks, Robert Fermier, Zarko Bizaca, Pat McElhatton | | Build Engineer | David Teichholtz | | Additional Design | Peggy O'Connell, Ian Vogel, Nate Wells, Jeff Yaus | | Additional Art | Steve Canniff, Erin Coughlan, Nate Wells, Brennan Priest, Marlon Carlo Violette | | Cutscenes - Direction, Art, Animation | Daniel Thron | | Cutscenes - Co-Direction and Editing | Josh Randall | | Cutscenes - Music and Audio | Eric Brosius | | Cutscenes ‑ Screenplay | Terri Brosius | | Cutscenes - additional help from | Erin Coughlan, Jennifer Hrobota, Marlon Carlo Violette, Nate Wells, Rob Waters | | Voices ‑ Garrett | Stephen Russell | | Voices ‑ Constantine | Joffrey Spaulding | | Voices ‑ Viktoria | Terri Brosius | | Voices ‑ Guards | Stephen Russell, Geoffrey Stewart | | Voices ‑ Hammers | Stephen Russell, Joffrey Spaulding | | Voices ‑ Servants | Dorian Hart, Sara Verrilli | | Voices ‑ Prisoners | Geoffrey Stewart, Andy Meuse | | Voices ‑ ApeBeasts | Daniel Thron | | Voices ‑ Keeper | Nate Wells | | Voices ‑ Cutty | Daniel Thron | | Voices ‑ Murus | Randy Smith | | Voices ‑ Ramirez | Daniel Thron | | Voices ‑ Renault | Daniel Thron | | The Eye | Daniel Thron | | Motion Capture Actor | Jonathon Conant | | Marketing Director | Michael Malizola | | QA Manager | Steve Pearsall | | Lead Tester | Michael J. Steinkrauss | | Testers | David Sax, Kevin Callow, Tom Grealy, Alexx Kay, Lulu LaMer, Michael Romatelli, Chris Siegel, Natasha Swift | | Manual ‑ Text | Dorian Hart | | Manual ‑ Illustrations | Daniel Thron | | Website | Jennifer Hrobota, Josh Randall, Steve Pearsall | | Network Administration | Rob Meffan, Andy Meuse | | Customer Service | Robert Caminos, Jason Jope | | Looking Glass Management | Paul Neurath, Erik Gloersen, Michael Alexander | | Motion Capture (Adaptive Optics) | Dean Wormell, Liz Hincks | | Special Thanks | Warren Spector, Constantine Hantzopoulos, Sandra B. Smith, TTLG, Liz Hincks, William Carlson | Eidos Interactive US | | Producer | Matthew Miller | | QA Manager | Michael McHale | | Director of Development | James Poole | | Lead Tester | Clayton Palma | | Testers | Jeremy Hunter, Greg Coleman, Eric Stephens | | Additional Testing | Rudy Ellis, Corey Fong, Peter Schmalz, John Arvay, Kenneth Schmidt, Timothy Moore, Greg Rizzer, Christopher Charles, Franklin Vasquez, Victor Waters | | Product Manager | Kelly Zavislak | | Public Relations | Gary Keith Brubaker, Tricia Gray | | Marketing Support | Paul Baldwin, Susan Boshkoff, Sacha Fernandes, Michelle Bravo, Sutton Trout | | Manual Layout | Lee Wilkinson | | Customer Support Manager | Michael R. Kelly | | Special Thanks | Alan Cash, John Borg, Spencer Liu, Mike Schmitt, Eric W. Adams, Frank Hom, Tom Marx, Mike Kawahara, Mike Weksler, Michael H. Gilmartin, Sprinkles | Eidos Interactive UK | | Quality Assurance | Jean-Yves Duret, James Featherstone, Jason Walker, Jonathon Redington | | Producer | Jonas Eneroth | | Publishing Credits | John Kavanagh | | Localization Manager | Flavia Timiani | | QA Manager | Tony Bourne | | Marketing Manager | Karen Ridley | | Public Relations | Jonathan Rosenblatt | | Special Thanks | Lee Briggs | The German Eidos Team | | Marketing Director | Beco Mulderij | | Marketing Manager | Christian Zoch | | Localization Manager | Lars Wittkuhn | | Translation | Eva Hoogh | | Special Thanks | Sören Winterfeldt | | Voice Talents | Andreas Brucker (Garrett), Benjamin Gondolatsch (Young Garrett), Gerhard Garbers (Constantine), Marion von Stengel (Viktoria), Christian Ahrens (Guard), Ben Hecker (Guard), Henry König (Guard), Nicolas König (Hammerite), Dietmar Mues (Hammerite), Uli Pleßmann (Hammerite), Marion von Stengel (Viktoria), Robert Missler (Servant), Sascha Draeger (Prisoner), Robert Missler (Servant), Matthias Klimsa (Mutant Ape), Franz-Josef Steffens (Mutant Ape), Helgo Liebig (Guardian), Henry König (Guard), Franz-Josef Steffens (Mutant Ape), Peter Bieringer (Ramirez), Ben Hecker (Guard), Peter Bieringer (Ramirez) |
Other GamesIn addition to this game, the following people are listed as working on other games. No more than 25 people are listed here, even if there are more than 25 people who have also worked on other games. Michael H. Gilmartin, 133 other games Jason Walker, 120 other games Flavia Timiani, 73 other games James Featherstone, 71 other games Michael R. Kelly, 70 other games Timothy Moore, 65 other games Jean-Yves Duret, 64 other games Michael McHale, 63 other games Paul Baldwin, 61 other games Tom Marx, 61 other games Mike Schmitt, 61 other games Gary Keith Brubaker, 57 other games Clayton Palma, 53 other games James Poole, 43 other games Robert Missler, 42 other games Corey Fong, 42 other games Jonathon Redington, 42 other games Frank Hom, 41 other games Tony Bourne, 39 other games Sutton Trout, 35 other games Jonathan Rosenblatt, 34 other games Warren Spector, 32 other games John Arvay, 31 other games Tim Stellmach, 30 other games Lee Briggs, 30 other games
CollaborationsPeople who have worked on this game have also collaborated on the creation of the following games: Thief II: The Metal Age, a group of 68 people System Shock 2, a group of 44 people Flight Unlimited II, a group of 39 people Thief (Gold), a group of 36 people Tomb Raider III: Adventures of Lara Croft, a group of 36 people Omikron: The Nomad Soul, a group of 28 people Revenant, a group of 27 people Flight Unlimited III, a group of 25 people Warzone 2100, a group of 25 people Final Fantasy VII, a group of 25 people Ian Livingstone's Deathtrap Dungeon, a group of 25 people Terra Nova: Strike Force Centauri, a group of 25 people Dominion: Storm Over Gift 3, a group of 24 people Commandos: Behind Enemy Lines, a group of 23 people Tomb Raider, a group of 22 people Tomb Raider Gold, a group of 22 people Tomb Raider II, a group of 22 people Deus Ex, a group of 21 people Tomb Raider II Gold, a group of 20 people Official Formula One Racing, a group of 20 people Deus Ex (Game of the Year Edition), a group of 19 people Gangsters: Organized Crime, a group of 18 people Fear Effect, a group of 18 people Ninja: Shadow of Darkness, a group of 18 people Commandos: Beyond the Call of Duty, a group of 17 people
Credits for this game were contributed by Pyrple (656), joyvalley (52021), Xoleras (66951), Jonathon Redington (23) and Jason Walker (1746) |
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