91
MobyRank
100 point score based on reviews from various critics.
4.0
MobyScore
5 point score based on user ratings.

Trivia

In the German gaming magazine GameStar (issue 03/2000) Thief: The Dark Project received a special award as "Most Innovative Game in 1999".

Contributed by Patrick Bregger (10362) on Aug 25, 2009.

In the German gaming magazine PC Player (issue 01/2000) Thief: The Dark Project received a special award as "Best 3D Stealth Game in 1999".

Contributed by Patrick Bregger (10362) on Jul 20, 2009.

Originally, Thief was to be a game called Dark Camelot where Merlin was a time-traveler but it eventually became Thief... before that it was a game involving Communist zombies!!

Contributed by Neon Hammerite (37) on Dec 24, 2005.

Thief fans requested the level editor, so Looking Glass Studios released DromEd(subsequently included on the Thief Gold and Thief 2 disks), there are now hundreds of fan missions available for download

Contributed by SDfish (1834) on Apr 25, 2005.

There is a group of people working on a free Thief conversion for Unreal Tournament. You can access it from http://www.thieveryut.com.

Contributed by Santa Bronze Star Contributing Member (847) on Dec 28, 2003.

Members of the design team have said that books by Umberto Eco ("The Name of the Rose" among others) were a big inspiratation for the atmosphere and setting of the game.

Contributed by WildKard (11891) on Sep 08, 2003.

Not sure if this counts as trivia, but those Woodsie soldiers sound an awful lot like Gollum despite the fact that the game predates the Lord of the Rings movies by a few years.

Contributed by WildKard (11891) on Jul 24, 2003.

"The Hammer of Light" in the game are a group of religious warrior/knights, similiar to the Knights Templar during the height of their power in Europe

Contributed by WildKard (11891) on Jul 20, 2003.

One of this game's most unique features is the "shadow bar" which measures your visibility from the darkness. Very inventive and useful for sneaking around!

Contributed by WildKard (11891) on Jul 20, 2003.

According to an interview made by the now defunct PC accelerator to project designer Steve Pearsall the word "Taffer", which many fans went to great lengths to define as some sort of long-lost "olden" word, was actually created by level designer Laura Baldwin. It was originally meant to be some sort of slang for common criminal but it evolved from that point on.

Contributed by Zovni (9139) on May 23, 2001.

Thief: TDP was voted #27 overall (tied with Tribes) in PCGamer Magazine's Readers All-Time Top 50 Games Poll (April 2000 issue).

Contributed by PCGamer77 Bronze Star Contributing Member (3025) on Jan 22, 2001.

Like other Looking Glass games like System Shock 1 and 2, this game also contains a hidden basketball court. (See Tips & Tricks for details on accessing it.)

Contributed by Trixter Bronze Star Contributing Member (8866) on Nov 24, 2000.

 

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