Almost there! Less than 100 games needed to reach our MobyGoal of 1,500 documented arcade titles!

TMNT (Windows)

100 point score based on reviews from various critics.
5 point score based on user ratings.

User Reviews

There are no reviews for the Windows release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.

Our Users Say

Category Description MobyScore
Acting The quality of the actors' performances in the game (including voice acting). 4.2
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 4.0
Graphics The quality of the art, or the quality/speed of the drawing routines 4.5
Personal Slant How much you personally like the game, regardless of other attributes 4.2
Sound / Music The quality of the sound effects and/or music composition 3.8
Story / Presentation The main creative ideas in the game and how well they're executed 4.2
Overall MobyScore (4 votes) 4.2

The Press Says

MobyRanks are listed below. You can read here for more information about MobyRank.
Absolute Games (
Персидская акробатика для маленьких и больших. Ради замечательного ощущения скорости/отточенного дизайна уровней и детство вспомнить не зазорно. Ведь следующий шанс вволю побегать по стенам может представиться еще очень не скоро.
Professionally produced, but doesn't really take advantage of today's PCs and is lacking any configurability. Also just a bit too easy and repetitive for a mature player, but probably good fun for the pre-teen Turtles fans.
PC Powerplay
Bescheuerter Name hin oder her, die Teenage Mutant Ninja Turtles gehörten zu meiner Kindheit wie He-Man und die Transformers - irgendwo im Keller steht noch ein ganzes Arsenal an Actionfiguren der grünen Ninjas. Trotzdem bin ich mit dem neuen Spiel nicht so recht warm geworden. Schuld daran ist das miserable Kampfsystem, das mir kaum Freiheiten lässt. Stattdessen hämmere ich stupide auf die immer gleiche Taste, und mein einziger echter Feind ist die Kamera. Schade drum - angesichts der netten Präsentation und der coolen Hüpfabschnitte hatte ich mir mehr versprochen. So bleibt mir nur ein durchwachsenes Action-Adventure der Marke "kurz und überflüssig" und das Vorhaben, demnächst mal im Keller nach den coolen Turtles meiner Kindheit zu suchen.
You can't fault the Teenage Mutant Ninja Turtles the merchandising nightmare they've been dealt over the years - after all, they didn't make all those lunch boxes, backpacks or toaster cozies. If you judge TMNT on its own merits as a platform-hopper with a dash of semi-imaginative combat thrown in, then it's a fine game. Does it completely redeem the decades of cash-grabbing that plague the franchise? Not quite, but all I really care about is whether or not it's fun to play, and though it only takes about four to six hours to beat, I still found myself enjoying my time with it.
GameStar (Germany)
Ja, ich gestehe: Ich habe mir damals die Schildkröten im Fernsehen angeschaut. Teenage Mutant Ninja Turtles zu spielen, ist ein bisschen wie eine Reise in die Achtziger. Die Sprüche sind noch immer die gleichen. Und Pizza scheint noch immer die Leibspeise der vier zu sein. Da stört es mich auch wenig, dass die Kamera zuweilen zickt und mir Leonardo deshalb von Hochhäusern fällt. Zumindest mit Gamepad steuern sich die Burschen butterweich. Fazit: simple, aber herrlich nostalgische Unterhaltung.
TMNT has some legitimately neat platforming sequences, but it's more frustrating than a kid-oriented game ought to be, and the combat is completely brain-dead.
Antara pertarungan yang memang disimplifikasi dan sekuens gameplay yang terlalu platforming, game TMNT sepertinya sulit untuk menarik minat audiens muda dan tua. Beberapa elemen dalam skema permainan platforming sedikit menyebalkan bagi anak muda, sedang bagi gamer-gamer yang lebih tua mungkin akan segera jenuh sama sistem pertarungan yang itu-itu saja. Meskipun nggak sepenuhnya jelek, yah silakan Anda tentukan sendiri deh setelah memainkan game ini.
UOL Jogos
"TMNT" não é de todo ruim, mas sofre com crise de identidade: mira os mais novos, mas tudo o que faz é retirar artificialmente o "game over". Muitas das fases se destinam principalmente aos jogadores com alguma experiência, mas os ninjas do joystick não encontrarão nenhum desafio. Ainda assim, é melhor que as últimas edições feitas pela Konami. Mas isso não é exatamente um elogio.
TMNT was made with a clear audience in mind and it seems to have hit its mark dead on. It should provide an entertaining ninja experience for the under 10 market but in doing so can't be recommended to more experienced gamers. If you're old enough to remember the Teenage Mutant Ninja Turtles on pre-32-Bit hardware, you'll sadly fall into the latter category.
TMNT can be described as a light version of Prince of Persia, but don't let that fool you into thinking you'll get a similar experience. The gameplay here is designed with a small child in mind and even then it may be too easy. Videogames are fun because they challenge us or stimulate our minds in some way. TMNT doesn't. With no co-operative mode available, single-button combat, and straightforward level design, all you're left with are some nice animations and decent platforming that just don't carry the weight.
Quitte à renouer avec l'univers des tortues ninja à l'occasion du nouveau long-métrage, on aurait préféré découvrir un titre plus sérieux et plus ambitieux que celui-là. Le résultat est certes plus convaincant que les dernières tentatives de Konami, mais l'approche trop réductrice de ce titre le rend profondément ennuyeux.
One problem with this game is the enemy artificial intelligence (A.I.) — or rather, lack thereof — that makes the game too easy and monotonous, even when 10 enemies appear on-screen at the same time. The somewhat tougher boss characters you'll face from time to time can also be beaten with little effort. Granted, TMNT is more for kids than adults, but a game that costs up to $50 should offer some degree of challenge and replayability.
TMNT n’échappera pas à son funeste destin et ce malgré la présence du studio montréalais d’Ubisoft aux commandes. Le titre multiplie les mauvais points, aussi bien dans sa réalisation technique que dans son gameplay répétitif et donc ennuyant. C'est d'autant plus regrettable car il y avait quelques bonnes idées sur le papier. En somme, ce n’est pas demain la veille qu’on aura le droit à un jeu digne de Teenage Mutant Hero Turtles IV : Turtles in Time.
Very little distinguishes TMNT from any other platform game. Players get to run up and down walls, quickly crawl across ledges and jump from place to place, all the while collecting coins and stopping to battle with minions. The end of every level tallies up a score based on how much damage was received in combat, how much time it took and how many coins were picked up. Better scores unlock special levels and earn points to unlock bonus materials, like art and movie clips. Timed matches would have added replay value, but the system matches the straightforward gameplay for the most part.