Release dates, publisher and developer information for this game listed by platform:
Windows
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Germany
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United States
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United Kingdom
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France
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Russia
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Japan
Patch History
May 11, 2006
Version 1.06:
- Client no longer receives "CD key rejected" message when server dies in coop.
- Crosscom border now correctly disappears when spawning into AI ghost in coop.
- Fixed issues with leaving mission area in coop.
- Fixed in-mission inventory issues that could cause double gun objects.
- Player nicknames are now correctly shortened to fit Ghost leader HUD in coop.
- A memory leak occurring in certain situations when playing Domination has been sealed.
- Ghost AI is now less likely to stare at the walls when taking cover.
- Adjusted map settings and glitches on missions 3, 4 and 10.
- Certain animations have been corrected.
- Adjusted sounds for certain objects.
- Some text strings have been added or corrected.
May 24, 2006
Version 1.10:
- Numerous HUD fixes to prevent issues with cameras, inventory screens and resupply.
- Animation and lighting fixes for various objects.
- Fixed general synchronization problems in Cooperative and Domination modes.
- Issues causing user disconnects in multiplayer have been found and fixed.
- You can no longer remain invisible and kill players using grenades.
- Fixed crash that could occur after restarting rounds on Avenues map.
- Player can no longer spawn dead or remain living when the round restarts.
- Zone glitches on two multiplayer maps corrected.
- Game no longer crashes while attempting to open inventory out of Dom zone.
- Helicopters will no longer fall down in certain situations.
- Cooperative objective waypoints correctly appear after spawning into an AI ghost.
- GRAW will no longer run as process priority "High", resolving keyboard problems.
Jun 21, 2006
Version 1.16 & MP Map Pack:
- Game mode Deathmatch added.
- New coop missions. (You can now enjoy the full campaign in multiplayer.)
- Fixed a bug where you could get stuck in ghost cam when the coop mission ended.
- You can now aim down while lying down(in prone) where it's natural to do so.
- Several UI fixes and AI updates
Jul 06, 2006
Version 1.20:
- A serious timing issue that could cause servers to crash or lock up on map rotation after a 7-10 hour idle period has been fixed.
- Increased the grace period for anticheat to recieve a reply from the client.
- Fixed crash where AI snipers would crash the game when noticing vehicles.
Aug 03, 2006
Version 1.21 & MP Map Pack 2:
- Game mode Hamburger Hill added.
- Game mode Team Deathmatch added.
- Added "Server Info" button in the multiplayer interface, and a "lock" icon to show servers with passwords.
- More sound, grunts and a dying sound has been added when you're getting shot.
- A new "Skip Insertion" option exists for Coop missions.
- "Death cameras" have been added.
- A new SLI checkbox exists in the graphics settings to alert the player that SLI is enabled for the game.
- Sound settings can now properly be saved.
- Anticheat will now be checked on player spawn to prevent any false positives during map load.
- Fixed a crash issue with inventory kits in multiplayer.
Sep 14, 2006
Version 1.30 & MP Map Pack 3:
- A ready indicator for MP modes has been added.
- Map download feature has been added.
- New gametype Siege added.
- New gametype OGR Coop added.
- Standalone dedicated server executable added.
- Server administration console added.
- A new speedhack detection system has been added to the anticheat.
- Fixed aspect ratio bug with widescreen monitors.
- Fixed issue where a player could get stuck in run animation.
- Fixed several crash bugs.
- Fixed glitch where you could run while crouching and still shoot.
- Fixed an exit bug that would cause GRAW to perform an illegal operation when exiting.
- Fixed some CrossCom camera glitches.
- A number of typos and small glitches have been fixed.
Nov 28, 2006
Version 1.35:
- Multiple fixes for the disconnection issues in multiplayer, including increased stability in connection between server-client and server-GameSpy.
- Fixed incorrect game times in OGR Coop.
- Enabled the creation of multiple objectives and random events in OGR Coop.
- Fixed the tactical map camera so that it works correct in custom OGR Coop levels.
- Fixed crash when using grenade launcher with high latency.
- A full server will not accept connections while it's loading the next map.
- Fixed the issue with increasing the number of players on the server run-time.
- Fixed "time not running" when a client is drop-in joining.
- Moved the time-out values to the server settings file.
- Various crash prevention fixes.
Release dates and company information contributed by Kitsune Sniper (10782), Kabushi (48861), jaXen (5027), twinmoon
(2111), Scaryfun (4908), Sicarius
(46545), Jeanne
(58934) and Klaster_1 (14937)
Product codes contributed by Kabushi (48861), jaXen (5027), Sicarius
(46545) and Jeanne
(58934)