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Credits | | Composer | Bill Brown | Red Storm Entertainment | | Chief Executive Officer (CEO) | Tom Clancy | | Executive Officer and President | Doug Littlejohns | | Executive Officer Finances | Mike Oliver | | Vice President Marketing and Sales | Richard P. Wnuk | | Vice President Product Development | Michael Lomas | | Vice President Factory | Robert Houston | | Creative Director | Steven Reid | | Technical Director | Jason Snyder | | Marketing Director | Carson Brice | | Sales Director | Brad Smith | | Sales Director Europe | Rob Gross | | Marketing Manager Europe | Mike Eglinton | | Marketing Assistance Europe | Chris Legrand | | External Development Manager | Elizabeth Loverso | | Lead Marketing Manager | Wendy Beasley | | Product Manager | Marcus Beer, Charles Grover Holtzclaw | | Public Relations Manager | Cassie Vogel | | Public Relations Co‑Ordinator | April Jones | | Internet Manager | Mur Lafferty | | Fat Bloke | Adrian Curry | | Human Resources Lead | Michelle Benson | | Quality Assurance Manager | Stuart White | | Technical Support Manager | Deke Waters | | Technical Support | Franklin A. Crawford IV, Trent Giardino | | Laboratory Co‑Ordinator | Scott Reid | | Test Lead | Lance Woodward | | Manual Texts | Deke Waters | | Manual Design | Poe Nevermore Studios | Red Storm Team - Team Athena | | Producer | John T. Farnsworth | | Art Director | Steve Cotton | | Technician | Gregory Stelmack | | Artists | John Michel, John Sonedecker, Eric Terry | | Level Scripts | Steve Cotton, Jeff Friedlander, John Michel, Gary Stelmack, Eric Terry, Lance Woodward | | Quality Assurance Analyist | Lance Woodward | | Quality Assurance Lead | Lance Woodward | | Author | Kevin Perry | | Additional Art | Michael Cosner, Christopher Kemple, Steven Reid | Zombie Studios | | Production Lead | Mark Long | | Producer | John E. Williamson | | Art Director | Richard Starr | | Level Designer | Richard Starr | | 3D Art Lead | Shawn Mulanix | | Textures Artist | Jamie Burton | Magic Lantern Playware | | Video Design & Cutting & Editing | Joe Barnes | | Business & Development | John Fowler | | Purchase & Permission & Information Connection | Chris Listello | | Code Design & Main ShowTech Coding & Script System | Scott McCabe | | Sound FX | Duncan McPherson | | Music Composition and Music Design | Duncan McPherson | | Art Designer | Robert Reed | | Testing | Peter Riis | | Research & Texts | Peter Riis | | 3D Coding & ShowTech Coding & 3D User Interface Design | Mark Sachs | | Additional Design | Paul Schuytema | | Quality Assurance | Gary Stelmack | Photo Materials Origin | | Photo Materials supplied by | Air Force Link, American Forces Information Service, Ammo & Cammo Inc., Anthrax Vaccine Imunization Program, AP World Wide Photos, Chenowth, Combat Military Optics, CORBIS Images, Defense Visual Information Center, FEMA Reference Library Fact Sheet, Flags of All Countries, Ghillie Suits, Marine LINK Image Library, MFI, National Archives and Records Administration, Precision Arms, The Stock Market Photos, United States Navy Image Archives, Toby Albrecht | Special Thanks | | Special Thanks To | Tony Levintino (Centurion International), Jeff Miller (Incredible Adventures and Covert Ops), Jane Reifert (Incredible Adventures and Covert Ops), Jay Christy, Mike Markovcy, All employees of Springfield Armory, Woody Johnson (IGI Inc.), Di Rosario (IGI Inc.), David Maples (IGI Inc.), Cynthia Combs (Dr. of the University of North Carolina in Charlotte), Tony Michael (Blackhawk Industries), The Blackwater Training Centre, Progressive Technologies, Alan Brosnan (T.E.E.S.), James Wright, Michael Aquino (Dr.), Peter Baxter (Jane's Information Group), Tom Clancy, Dennis Hebler, Nick Brokhausen, Buck Revell, William Wheelahan (Lt. Col. US Army), The Santa Ana Police Department, Beretta USA, Accuracy International - Developer of AW Covert, Kama Entertainment, Zombie, Video Atlantic Productions, Matt Comeaux, Craig Stewart, All our missus - we can't say how much - without you we wouldn't managed it! |
Other GamesIn addition to this game, the following people are listed as working on other games. No more than 25 people are listed here, even if there are more than 25 people who have also worked on other games. Jeff Miller, 121 other games Bill Brown, 45 other games Richard P. Wnuk, 35 other games Wendy Beasley, 26 other games Marcus Beer, 25 other games Brad Smith, 23 other games Steven Reid, 22 other games April Jones, 20 other games Charles Grover Holtzclaw, 20 other games Elizabeth Loverso, 18 other games Mark Long, 17 other games Adrian Curry, 17 other games Joe Barnes, 17 other games Kevin Perry, 17 other games Rob Gross, 16 other games Deke Waters, 15 other games Scott Reid, 14 other games Jason Snyder, 14 other games Trent Giardino, 14 other games Stuart White, 13 other games Mur Lafferty, 13 other games Michael Lomas, 13 other games Gregory Stelmack, 13 other games Michael Cosner, 12 other games Tom Clancy, 12 other games
CollaborationsPeople who have worked on this game have also collaborated on the creation of the following games: Tom Clancy's Rainbow Six: Rogue Spear Mission Pack - Urban Operations, a group of 37 people Force 21, a group of 34 people Tom Clancy's Rainbow Six, a group of 27 people Bang! Gunship Elite, a group of 26 people Shadow Watch, a group of 26 people Dominant Species, a group of 24 people Tom Clancy's Rainbow Six: Rogue Spear, a group of 24 people Anne McCaffrey's Freedom: First Resistance, a group of 23 people Tom Clancy's Rainbow Six Mission Pack: Eagle Watch, a group of 18 people Tom Clancy's Ghost Recon, a group of 15 people Tom Clancy's Ruthless.com, a group of 11 people Tom Clancy's Ghost Recon: Island Thunder, a group of 11 people The Sum of All Fears, a group of 11 people Tom Clancy's Ghost Recon: Advanced Warfighter, a group of 10 people Survivor: The Interactive Game, a group of 9 people Tom Clancy's Rainbow Six: Lockdown, a group of 9 people Combat, a group of 8 people The Sum of All Fears, a group of 7 people Tom Clancy's Rainbow Six 3: Raven Shield, a group of 6 people Tom Clancy's Rainbow Six: Lockdown, a group of 6 people Tom Clancy's Ghost Recon: Jungle Storm, a group of 5 people World War II Combat: Road to Berlin, a group of 4 people Dragon Riders: Chronicles of Pern, a group of 4 people World War II Combat: Iwo Jima, a group of 4 people Delta Force: Task Force Dagger, a group of 4 people
Credits for this game were contributed by AdminBB (111) and joyvalley (52061) |
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