Strangling an enemy while hanging from the roof.
Interrogating a special ops member.
Some of the maps are really atmospheric
Sam gets to use alot of air ducts and vents throughout the game.
Picking a lock.
This guard seems to be so fixated to this one corridor that you'd better find another way in.
Sam makes alot of jokes during the game.
This view is quite refreshing after all those modern office buildings.
Checking that the way is clear before moving on.
That's one big hole in the roof.
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